Chris Plante
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plante.bsky.social
Chris Plante
@plante.bsky.social
Step 1: Release a hit game
Step 2: Make $$$
Step 3:

postgame.substack.com/p/two-blue-p...
December 2, 2025 at 6:58 PM
“For years they said it would never happen and it fucking is. [They’re] facing everything from stalling at the bargaining table to mass firings, and deciding that it's worth it for a shot at real agency in shaping their working conditions”
@selmaleh.bsky.social
postgame.substack.com/p/18-reasons...
November 27, 2025 at 1:38 AM
This Xmas, take @marioprime.bsky.social's advice on buying a used PS2:

"I've loved going back and rediscovering some truly terrible games from the [PS2] era ... To feel the passage of time. To feel that things do progress. And the art gets more interesting"

postgame.substack.com/p/18-reasons...
November 26, 2025 at 1:12 AM
“Most art doesn't appeal to everyone. Most art isn't mainstream. It's in some way niche and that's okay. Not everything should be mainstream. Actually trying to be mainstream can ruin a lot of art. Thank God we don't all have to be mainstream"
@kirkhamilton.com

postgame.substack.com/p/18-reasons...
November 24, 2025 at 5:12 PM
The 2025 Kansas City Chiefs
November 23, 2025 at 9:40 PM
Sektori is pure video game
November 21, 2025 at 11:59 PM
A video game studio recreated the site of the most infamous caving tragedy. The Nutty Putty Cave story gets millions of views across YouTube each year, but what attracts people to play in its infamous depths?

postgame.substack.com/p/2025s-scar...
November 17, 2025 at 8:29 PM
Gabe Newell knows how to hold a grudge
November 14, 2025 at 8:09 PM
"The wisdom has changed from 'You should make more expensive games' to 'Oh my gosh, make much less expensive games.' It's such a climate of fear."

@joelburgess.bsky.social on the constant outside pressure to "de-risk" a game's design.

postgame.substack.com/p/what-its-a...
November 10, 2025 at 6:44 PM