Psimoon
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psimoon.bsky.social
Psimoon
@psimoon.bsky.social
Finally got the gun working and shooting

#indiedev #gamedev #godot
November 9, 2025 at 1:20 PM
I was only trying to stop my weapon clipping through every object

#indiedev #gamedev #godot
November 4, 2025 at 5:16 PM
Finally got my first model into the game. Needs textures and a bit of tweaking but still good progress

#indiedev #gamedev
October 12, 2025 at 5:15 PM
The arms are now rigged and (mostly) work. Time to get a weapon made
October 8, 2025 at 6:28 PM
Working on modelling some arms today to get my first (hopefully) final model into the game
September 29, 2025 at 6:01 PM
For my first time completing a game jam scoring 38/82 overall is something I'm so happy with. Can't wait to do another one at some point in the future
June 25, 2025 at 3:58 PM
Made some good progress today. Added some graphics to the world generation and created the most basic form of combat, making the game playable from start to finish. Hoping to improve on combat tomorrow
June 21, 2025 at 12:55 AM
Managed to get procedurally generated maps implemented along with navigation today. Really excited to get some more gameplay in
June 20, 2025 at 12:22 AM
I need to find a better font but managed to get the main menu made today and started working on gameplay
June 19, 2025 at 12:04 AM
Game Jam Update: Good thing this is a week long because I've been busy the last couple of days but managed to get some art made. Looking to get some functionality in either later tonight or tomorrow
June 17, 2025 at 7:11 PM