Ricardo Quesada
ricardoquesada.bsky.social
Ricardo Quesada
@ricardoquesada.bsky.social
Maker, Retro aficionado, software / firmware / hardware, electronics, embroidery machine, unicyclist, unijoysticle, bluepad32, cocos2d, more.
Updated the algorithm to trace the pixels. Easier to embroider 16bit sprites, but still a lot of room for improvement. #embroidery #retrogaming #outrun
October 5, 2025 at 10:24 PM
T-shirt is ready. Just in time for vintage computer festival. #embroidery #retrocomputing #retrogaming
August 1, 2025 at 1:29 PM
WIP. One of the most lovable characters of the 90s. Can you guess the video game? #embroidery #retrogaming
August 1, 2025 at 1:44 AM
Guess the video game.
I used 11 colors. Had to simplify the original image. So far, I like the result. #embroidery #retrogaming
July 12, 2025 at 7:49 PM
July 11, 2025 at 4:30 PM
Gun Fight (arcade, 1975) as embroidery in two t-shirts.

I like representing a video game in two t-shirts.

First time using linen: good. But don't use fusible stabilizer with it!

Details here:
retro.moe/posts/embroi...

#embroidery #machineembroidery #gunfight #videogames #arcade
July 2, 2025 at 6:43 PM
With the blinking LED.

Hey, I'm a Fashion Engineer now :)
April 27, 2025 at 3:07 PM
Angel Fish

- 3188 pixels
- 64804 stitches
- 7 colors
- Blinking LED

End-to-End total time: ~7 hours. From doing the design (Gemini), to hooping, machine-embroidery, circuit + cables

#embroidery #machineembroidery #pixelart
April 27, 2025 at 2:59 PM
Another Impossible Mission variation:
- Bigger pixels.
- Rays done with metallic thread (looks very nice in person)
- different hero sprite.
- "Nothing here"

32226 stitches.

#nerdstitch #retrogaming #impossiblemission #commodore64 #embroidery #machineembroidery
April 6, 2025 at 3:03 PM
Any Q*Bert fan around here ?

- ~34k stitches
- 6 colors
- pixel size: 5.5mm
- pull compensation: 0.25

Total stitch time: ~2 hours

#qbert #retrogaming #embroidery #machineembroidery
March 31, 2025 at 2:22 PM
Went to a coffee shop in Pescadero, CA (e.g: in the middle of nowhere), and the had a B.C comic book.
And guess what ? I was my B.C's T-Shirt (the one I embroidered a few days ago).
Coincidence ? I don't think so.
The Gods are telling me something 😉

#embroidery #comics #BC
March 17, 2025 at 2:08 AM
Another classic: Space Invaders.

Trying two new things:
- 8mm pixels for the logo
- 1.3mm pixels for the font

I like the end result. However, I should increase the pull compensation for bigger pixels. And perhaps try 1.5mm fonts.

#spaceinvaders #retrograming #embroidery
March 16, 2025 at 2:45 PM
Another Pacman variation. #pacman #embroidery #retrogaming
March 16, 2025 at 2:35 PM
A classic this time.

Forgot to add the topping, but I like the result very much (much better in person)

So happy that I created an editor that defines the path, pixel size and other variables. So easy/fast to create the file for the embroidery machine.

#pacman #retrogaming #embroidery
March 13, 2025 at 11:33 PM
Used "pull compensation" of 0.25mm.
Needle: 90/14
Stabilizers: double. No-show mesh fusible

I liked the end result... except that it is not totally centered... perhaps one cm to the right.
#embroidery #machineembroidery #retrogaming #commodore64
March 5, 2025 at 7:06 PM
How the editor looks:
March 4, 2025 at 6:24 AM
I've been working on a "Pixel Embroidery" editor.
Has some nice features like the "Partition Editor" and "multiple layers". Impossible with my previous script.

Thanks to the "Partition Editor" I was able to reduce the "jump stitches" to a minimum.

#c64 #embroidery #retrogaming
March 4, 2025 at 6:23 AM
Editor ready (MVP). Happy with the results so far.
March 4, 2025 at 6:20 AM
working on my "pixel art to machine embroidery" editor.
The goal is to make it easier to embroider "sprites" and other retro pixel-art into t-shirts, etc.
February 26, 2025 at 4:20 AM
👹👹👹 Bluepad32 has "666" Github stars !!

BE AFRAID PEOPLE!
January 11, 2025 at 3:58 PM
We went to the Computer History Museum to see the AI Bot expo.
Of course we went wearing our bot-related embroidery t-shirts.
Muuuuuah... robots will kill us all!

#chm #embroidery #retrogaming #recomputing
December 8, 2024 at 1:13 AM
"Another visitor. Stay a while or..."

Testing bigger pixels
I like how it looks.

#commodore64 #retrogaming #embroidery
December 7, 2024 at 3:16 PM
Not from a video game, but I've just realized that pixel-art in general looks good.

Failures:
- offset X is wrong, even though I double checked everything.
- that caused collision with the hoop. argh!
- and problems with the stabilizer

Bug in the machine firmware ?

#pixelart #embroidery
December 6, 2024 at 3:14 PM
It is getting better: reduced stitches-per-second, topping, stabilizer with improved technique, right colors for black t-shirt, bigger pixels, getting better at hooping.

Trivia: For which home computer or console was this game originally developed for ?

#retrogaming #embroidery #c64 #atari #msx
December 3, 2024 at 3:28 PM
My eldest son loves to kill me, instead of killing the enemies, in this great video game.
Unfortunately the yellow color doesn't contrast with white.
I should try with a more vibrant yellow, or with a light-gray or black t-shirt, or don't use yellow.

#retrogaming #commodore64 #machine_embroidery
November 27, 2024 at 3:27 PM