Risto Kokkonen
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ristokokkonen.bsky.social
Risto Kokkonen
@ristokokkonen.bsky.social
Intrusive thoughts with maybe some art sprinkled in between.
My only crime was impersonating James, it wasn't even that good! But the hole was kinda cozy, and there was company, so I guess I shouldn't complain.
October 21, 2025 at 9:29 AM
October 14, 2025 at 1:01 PM
These monowheels are not broken and abandoned, just inactive, toppled, and partially covered in sand by recent storm winds. The whole habitat is still very much in use.
October 14, 2025 at 12:49 PM
The grass blades on the ground are the same as on the trees. The idea was that you could see where the tree vines are burrowing close to the ground surface. The whole thing is supposed to be one, huge, interconnected plant.
October 14, 2025 at 12:44 PM
All the stone pillars have these purple-ish veins and blotches. The idea came up during concepting phase, I was experimenting a bit by using a bright magenta underpaint and while coloring in the sand and rock colors, the magenta came through in interesting ways, which ended up in the final product.
October 14, 2025 at 12:39 PM
Managing the environment's sight lines to hide the completely featureless horizon was an interesting problem, which led to the (rather late) addition of the path that leads deeper into the pillar forest. Looking back, making it was absolutely the right choice.
October 14, 2025 at 12:31 PM
This is the view of the entire game area from above. The darker part of the ground is where the Reflection Probe affects the lighting. On the bottom there are a few particle emitters doing little dust puffs. Not sure why I added them since I didn't render any video out of this... Practice, I guess?
October 14, 2025 at 12:27 PM
Couple of fun facts that I couldn't fit anywhere. The sail is translucent, and you can see the sun shining through, but Godot lighting system doesn't seem to support shadow opacity in that manner, so the sail's shadow on the ground is uniform with the rest of the environment.
October 14, 2025 at 12:24 PM
I'm going with Bazzite (Gnome). There was a Gamers Nexus video about them possibly starting to do benchmarks with it, and after doing some checking it seems like a solid choice for my use case.
October 3, 2025 at 11:36 AM
May contain traces of blåhaj
September 17, 2025 at 11:54 AM
Ugh, the battery's done again...
September 11, 2025 at 8:23 AM