Menno
roguesidemenno.bsky.social
Menno
@roguesidemenno.bsky.social
Game Designer at Rogueside, an indie game company in Belgium. Views expressed are my own, unless it's about the games we're making. Then they're facts.

Recent Projects are #BestServedCold and #DevilJam.
I cannot reveal yet who this "passive" belongs to in #DevilJam but a fun little anecdote that happened earlier this week...

#IndieDev #GameDev
September 5, 2025 at 11:03 AM
Life Patch Notes for 2025:

- We noticed a great appreciation for Summer since your childhood in the 90s. As such, we're pleased to announce Summer II
- - Max temperature increased from 28 degrees Celsius to 38 degrees Celsius.

#IndieDev #GameDev
July 2, 2025 at 7:44 AM
I might not be the most mature or professional colleague, but I am saying I'm probably the most fun one to work with...

#IndieDev #DevilJam
June 20, 2025 at 1:54 PM
Best part of working on #DevilJam is just having the ability to nerd out about all kinds of Heavy Metal and cram as many references as possible into it. Hoping to get a reaction from fellow metalhead players during #Steam #NextFest going:

#IndieDev #GameDev
June 6, 2025 at 8:13 AM
Within minutes of me uploading that clip on the company Discord, @ecchima.bsky.social immediately graced us with this wonderful piece:
June 4, 2025 at 6:54 AM
Fun fact about #BestServedCold, when we discovered the Dialogue Plugin from @pixelcrushers.bsky.social had a built-in feature to play SFX per character, we naturally felt the need to test it in the most cursed way possible (sound).
#IndieDev #GameDev
June 3, 2025 at 2:39 PM
EVERY. SINGLE. TIME.
Or... why I hate designing tutorials.
#IndieDev #GameDev #DevilJam
June 3, 2025 at 2:30 PM
"If I can complete this trial by fire, then they can learn to do the same."

#IndieDev #DevilJam #GameDev
June 3, 2025 at 2:03 PM
Finally managed to catch a consistent MOR for a pseudo-invincibility bug in #DevilJam that's been eluding us and of course my meme-addled brain beings playing "It Has to Be This Way" from Metal Gear Rising on loop...

Programmer: Why won't you die?!
Me: Nanomachines, son.

#GameDev #IndieDev
June 2, 2025 at 9:05 AM
Did I just send a #DevilJam test-build to the company named after a stupid pun I came up with while working? Yes, because feedback is very important and so is my psychological need to make dumb jokes, as described in the indie dev triangle:

#IndieDev #GameDev
June 2, 2025 at 7:25 AM
One of the side-effects from working on #BestServedCold is that I am now in the know about making #Cocktails, and so shopping at the supermarket today now ends up with ingredients to make one of these...
#IndieDev
May 30, 2025 at 7:58 PM
Me: "I'm in charge of balancing for #DevilJam . That means I keep playing and tweaking things until they feel right."

Them: "Wow, so you must be really good at the game from all that playing, right?"

Me: ...
#IndieDev #GameDev
May 29, 2025 at 10:27 AM
Wish I was in the room when the artists revealed Envy to the people in charge of #DevilJam 's marketing.

"Yeah we'd like to represent your trade as a sourpuss gorgon themed around poison!" 😁

#IndieDev #GameDev
May 29, 2025 at 8:49 AM
Playtesting the game is important, but some "assistants" can actually HEAR the bugs inside to code.

Or it's just warm, we'll never truly know...

#IndieDev #GameDev #DevilJam
May 29, 2025 at 7:06 AM
Early in development of #BestServedCold, I made a joke about Vincent being bald.

A few months later a lighting issue fulfilled the prophecy...

#IndieDev #GameDev
May 28, 2025 at 2:28 PM
Team: "Hey the boss is too easy."

One finger (accidentally) curls on the Monkey's Paw:
#IndieDev #GameDev #DevilJam
May 28, 2025 at 12:59 PM
Manager told us that our playtesters said there's going to be a lot of fan-art of "Lust".

As required by the international "Yoko Taro" law established since the announcement of Nier: Automata, we request this fan-art to be collected and sent to us in a .zip format every week.

#IndieDev #GameDev
May 28, 2025 at 11:38 AM
Designer Brain: "Would be fun to have the player be surrounded by a circle of tankier enemies that they have to break out of..."

Meme Brain: "YOU HAVE BEEN BANISHED TO THE OLIVE GARDEN!"

#IndieDev #GameDev #DevilJam
May 28, 2025 at 10:53 AM