Romain Macré
banner
romainmacre.bsky.social
Romain Macré
@romainmacre.bsky.social
🇫🇷 Works at Nitrome, lead Programmer on Shovel Knight Dig.
I'll talk about game development and my side projects, notably space shooter Alexus 2040 (mobile). Currently working on deluxe version for Steam.
https://fairlyavailable.com/
Real pinball is one of the most amazing things ever invented (and I say that as someone who didn't get much opportunities to play in my life, and today obviously they are a rare thing).

Keep up the good work!

I came across this 'Kiss' pinball this summer by chance, and played one game.
September 8, 2025 at 8:00 PM
When you don’t play regularly, you lose your skills. I failed on the second boss.
Alexus 2040 is available on iOS and Android.
Steam version with extra content coming some time in the future!

#shmup #indiegames #gamedev
September 3, 2025 at 8:54 PM
Great acting in this classic French comédie from the 80’s.
August 25, 2025 at 1:47 PM
In a place that looks like this?
August 20, 2025 at 6:12 PM
If you are interested in the game Out Run and are planning to beat a route, this guide is incredibly interesting.

It uses a formula to calculate each level difficulty, and informs about the easiest and hardest route.

gamefaqs.gamespot.com/arcade/56400...

#retrogaming
August 17, 2025 at 9:23 PM
The 2D background strips were made by Stefan Ahlin, about 7 years ago.
@df0.quitefresh.games

Note to self: come up with a name for the game, so it can be referred.
For my other project ‘Alexus 2040’, it took me one year, just saying.
August 8, 2025 at 8:00 PM
My old project was initially set to be a score-based, endless, mobile game.
However today (8 years later) I wouldn’t target mobile only.
My plan is to keep the original design as a mode (because it works really well), and add some other game mode(s) (grand prix…)
#gamedev #indiegame
August 8, 2025 at 11:29 AM
This is a personal project I was working on more than 8 years ago. An unnamed arcade game inspired by the classic Pole Position.

I’ve not only reopened the project, my intention is to finish it!
AndI intend to share my progress.

#screenshotsaturday #indiegame #gamedev
August 2, 2025 at 1:57 PM
I used to play Pako Forever on Apple TV with my son when he was 4 years old. He loves cars, and loves unlocking stuff.
I would do the achievements to unlock cars for him (it took more than a year).
From the moment we had all the cars unlocked, we stopped playing the game and never got back to it.
July 20, 2025 at 2:59 PM
For me, looking at the oldest memory I have (I was 5 or 6) that I'm sure had an impact on my passion because it was more immersive than other games at the time, it's that:
July 15, 2025 at 6:07 PM
Pyro Fighters looks like a very interesting mix of shmup and platformer.

store.steampowered.com/app/1301370/...
July 6, 2025 at 10:01 PM
Third and final boss (well at least for now).
It's similar to the first boss, but adds the shield to the pattern, which bounces back your own bullets and turn them into a bullet hell swarm.

Alexus 2040 is available on iOS and Android.

#gamedev #indiegame #indiedev #arcade #space #schmup
July 5, 2025 at 5:07 PM
Hi, sorry for the double reply, as you said it would be hard to fit mobile screenshots for 16:9, I added borders and used the wider iPad format.
If you don't do mobile, don't worry, thanks for playing!

Alexus 2040, a retro space shooter for mobile.
fairlyavailable.com

iOS: apple.co/4fLrHHw
June 29, 2025 at 6:34 PM
I updated the trailer of Alexus 2040 to reflect the latest update: Paint your own spaceships.

#indiegame #indiedev #indiegamedev
June 29, 2025 at 11:37 AM
Alexus 2040 is a 'hard retro' space shooter for mobile.

- Randomised progression
- Original power-ups to stack
- Bosses
- Paint your own spaceships

App Store: apple.co/4fLrHHw

Google Play: play.google.com/store/apps/d...

#gamedev #indiegame #indiedev #indiegamedev #AppStore #arcade #pixelart
June 29, 2025 at 11:33 AM
This should help. Thank you anyway.
June 29, 2025 at 2:55 AM
Alexus 2040, a hard retro space shooter for mobile (iOS and Android), with a randomised progression, power-ups to stack, and bosses:
apple.co/4fLrHHw
Thanks!

fairlyavailable.com
June 28, 2025 at 8:19 PM
Some He-Man characters in the French version:
He-Man: Musclor
Mer-Man Oceanor
Trap_jaw: Dentos
Man-E-Face: Maskor
June 28, 2025 at 2:53 PM
Buggy Boy, arcade version, 1985.
There are many differences with the Atari ST version that I knew.
- The frame rate is adequate.
- The game is harder. You have to slow down to avoid skidding when you turn (Atari ST version lets you stay at full speed).
- There are other buggies on the road.
June 26, 2025 at 10:08 PM
Some of these kids running with Rocky and climbing the steps of the Philadelphia museum are only 8 or 9 years old, aren't they?
They will just end up miles away from their home, but it's fine!
June 23, 2025 at 8:44 PM
In Alexus 2040, you can stack power-ups, and some of them combine their properties.
The double fire here is combined with the laser power-up, so you get double laser.
It is possible (although even more rare) to add rapid fire to the equation.
June 13, 2025 at 6:57 PM
June 7, 2025 at 3:43 PM
So what is Alexus 2040?
👾 A hard retro space shooter for mobile inspired by early 80's arcade games.
⚡ Stack original power and enjoy your sense of power while it lasts...
🎨 Now with a spaceship painter tool!

So what is...
@okboom.bsky.social
@st33d.bsky.social
@jampleydev.bsky.social
June 7, 2025 at 10:17 AM
Time to dust off your install of Alexus 2040...
Paint your own spaceships in this brand new update!
But wait, when is it available? It is right now, on iOS and Android!

AppStore: apple.co/4fLrHHw

Google Play: play.google.com/store/apps/d...

#IndieGameDev #AppStore #arcadegame
June 6, 2025 at 6:23 PM
I got to become very familiar with the San Francisco Bay environment that was presented. It really felt like I was in my little Cessna.
In my early 20's I went to San Francisco and whenever I was close to the sea I could recognise the location as if I had been there before.
April 4, 2025 at 7:34 PM