- I've dreamed of making games for 29 years since I got an SNES as a 5-years-old
🔥 My game; The Void: https://steampowered.com/app/3368200/
My photography acc: @routainen.bsky.social
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?