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A nice review of Quiet as a Stone. medium.com/@tophatmuffi...
I certainly know it's not everyone's cup of tea, that is absolutely fine, but I was still always surprised at just how many reviewers seemed to 'get it'.
A nice review of Quiet as a Stone. medium.com/@tophatmuffi...
I certainly know it's not everyone's cup of tea, that is absolutely fine, but I was still always surprised at just how many reviewers seemed to 'get it'.
Oh a reason to post something from the painting course I did. So many pictures of skulls..
Now I just need a 'QRP your portraits / vegetable still life art'.
Oh a reason to post something from the painting course I did. So many pictures of skulls..
Now I just need a 'QRP your portraits / vegetable still life art'.
Looking forward to more this year and hoping to have the energy to make the most of it.
Looking forward to more this year and hoping to have the energy to make the most of it.
Fast Tracker II. I mainly used it for listening rather than creating but it was fun to mess with. Net access was limited so I relied on an awesome 4 CD MOD file compilation I bought on mail order! I didn't (try) to make music properly until the Reason/Ableton years.
Fast Tracker II. I mainly used it for listening rather than creating but it was fun to mess with. Net access was limited so I relied on an awesome 4 CD MOD file compilation I bought on mail order! I didn't (try) to make music properly until the Reason/Ableton years.
This was the in-house software at University. "CGAL"! It was almost entirely CLI & script driven. Wireframe viewport only! We used to exchange useful scripts around class and I think we were the last 2nd year class to use it. We switched to Maya 1.0 in our 3rd year!
This was the in-house software at University. "CGAL"! It was almost entirely CLI & script driven. Wireframe viewport only! We used to exchange useful scripts around class and I think we were the last 2nd year class to use it. We switched to Maya 1.0 in our 3rd year!
I wanted Deluxe Paint on the Amiga, but had to make do with this. It's Paintspa on an RM Nimbus PC we briefly had at home. I would copy art from games magazines using it, saved in some presumably unreadable format on a long lost floppy disk.
I wanted Deluxe Paint on the Amiga, but had to make do with this. It's Paintspa on an RM Nimbus PC we briefly had at home. I would copy art from games magazines using it, saved in some presumably unreadable format on a long lost floppy disk.
I love the art, the music and the feeling it has of being on a long trip across the country.
I love the art, the music and the feeling it has of being on a long trip across the country.
No weapons, just stealthily sneaking around in a green & amber world as though from a retro-futuristic drone's eye view.
No weapons, just stealthily sneaking around in a green & amber world as though from a retro-futuristic drone's eye view.
This time it is top down retro CRT stealth shooter. I wanted to really evoke the same mood I felt on that first level of Metal Gear Solid where you 'infiltrate' an area, and then repeat that feeling for the rest of the game.
This time it is top down retro CRT stealth shooter. I wanted to really evoke the same mood I felt on that first level of Metal Gear Solid where you 'infiltrate' an area, and then repeat that feeling for the rest of the game.
I handled technical art, lighting, materials and FX.
One of my aims was to help create an atmospheric and beautiful world that also stayed true to Richard Hogg’s fantastic designs.
I handled technical art, lighting, materials and FX.
One of my aims was to help create an atmospheric and beautiful world that also stayed true to Richard Hogg’s fantastic designs.
I love making atmospheric and evocative worlds!
#PortfolioDay
I love making atmospheric and evocative worlds!
#PortfolioDay