Ryan Lintott
@ryanlintott.bsky.social
Indie/Freelance developer making the Old English Wordhord iOS app and various Swift Packages (mostly SwiftUI) like FrameUp, ShapeUp, and LookingGlassUI. He/him.
Wordhord App: bit.ly/WordhordApp
Swift Packages: thiswayup.dev
ryanlintott.com
Wordhord App: bit.ly/WordhordApp
Swift Packages: thiswayup.dev
ryanlintott.com
Nice! I’m looking forward to the Toronto one this Friday.
June 23, 2025 at 5:20 PM
Nice! I’m looking forward to the Toronto one this Friday.
Oops, I forgot to include the image caption. If you look in the Old English Wordhord app all images should have links back to their original source as well.
May 28, 2025 at 4:23 PM
Oops, I forgot to include the image caption. If you look in the Old English Wordhord app all images should have links back to their original source as well.
If you’re looking for more strange animal illustrations it might be worth checking out medieval manuscripts.
May 28, 2025 at 4:19 PM
If you’re looking for more strange animal illustrations it might be worth checking out medieval manuscripts.
It’s a Transition animation. Not sure how you would do it in UIKit but here’s the SwiftUI code.
March 20, 2025 at 12:15 PM
It’s a Transition animation. Not sure how you would do it in UIKit but here’s the SwiftUI code.
Look like it works!
March 3, 2025 at 7:09 PM
Look like it works!
The arrow is using the secondary colour. Also, in my case I'm not using the weights for their typical purpose.
March 3, 2025 at 6:14 PM
The arrow is using the secondary colour. Also, in my case I'm not using the weights for their typical purpose.
I never realized if available erases to AnyView. I see why it has to but I imagine it might create performance issues.
March 2, 2025 at 11:45 PM
I never realized if available erases to AnyView. I see why it has to but I imagine it might create performance issues.
I'm guessing that if # available translates into buildLimitedAvailability inside buildif so the outer statement is giving you an optional.
March 2, 2025 at 9:29 PM
I'm guessing that if # available translates into buildLimitedAvailability inside buildif so the outer statement is giving you an optional.
For those looking, the ifAvailable code snippet can be found at the link below. Thanks to @jessymeow.bsky.social for a tip that helped me improve it even further!
gist.github.com/ryanlintott/...
gist.github.com/ryanlintott/...
A conditional SwiftUI view extension that can be used to optionally apply view modifiers based on OS availability. Learn more about how it works here: https://youtu.be/mgplcrJh0K0?si=YNz0IVSiN-3myb08
A conditional SwiftUI view extension that can be used to optionally apply view modifiers based on OS availability. Learn more about how it works here: https://youtu.be/mgplcrJh0K0?si=YNz0IVSiN-3my...
gist.github.com
March 2, 2025 at 2:19 PM
For those looking, the ifAvailable code snippet can be found at the link below. Thanks to @jessymeow.bsky.social for a tip that helped me improve it even further!
gist.github.com/ryanlintott/...
gist.github.com/ryanlintott/...