Sander Vanhove
sandervhove.bsky.social
Sander Vanhove
@sandervhove.bsky.social
Godot Game Developer @duckosaurus.bsky.social‬
♥️ #GodotEngine & #GameJam ♥️
Added enemies and a leveling system. One of the weapons is a laser beam that shoots out when you stomp down 😁 It's very satisfying!

I need some more inspiration for weapons in a game like this though 🤔

#GodotEngine
September 7, 2025 at 2:17 PM
Did a blockout of my game for the @DINOJAMofficial today! Very happy with the game feel already 😁

Will it be a Doodle-Jump-Survivors-like? Maybe 😏
September 6, 2025 at 1:47 PM
Got this one in today!

A great Godot book for beginners by Robert Henning and I had the pleasure of writing the foreword 🤗
September 5, 2025 at 8:44 AM
Some new earpads and this badboy looks as good as new 8 years later 🤗 Decent headphones are a good investment if you maintain them
July 29, 2025 at 9:04 AM
Did a crawly vines shader in Godot today, it's simple but effective 😁
July 28, 2025 at 3:39 PM
Been working on the multiplayer in Dino-Ducks Dash at @duckosaurus.bsky.social for the last few weeks and I'm proud to say that it's ready to be played now 🤗
#GodotEngine
July 22, 2025 at 1:48 PM
That's a good idea! A bit like this?
April 25, 2025 at 12:04 PM
I need feedback on the juice!

What do you think of these attack animations? Do they feel saticfying enough?
April 25, 2025 at 10:30 AM
Also implemented some different weapons
April 24, 2025 at 4:10 PM
It has hands!

Or, well, at least a right hand 😅

And off course blood also splatters on the weapon that is held.

#GodotEngine
April 24, 2025 at 4:04 PM
Show me your default Godot Engine Editor setup!

This is mine 👇
I like to:
* Have the split file manager
* Give the scene tree it's own column
* Have the inspector and node tabs always in sight
* Use the script button in the scene tabs
April 23, 2025 at 1:26 PM
Made a foldable minimap to chart the dungeon

I'm not a 100% sure about how it looks though 🤔 What do you think?
April 22, 2025 at 1:46 PM
I'm on an easter egg hunt in Godot 🥚🐇
April 20, 2025 at 11:10 AM
Me right now 😅
April 19, 2025 at 1:02 PM
Sneak peak of the combat in my dungeon crawler in Godot

What do you think? Does it seem juicy? Could I add things? 🤔

I'm actively looking for opinions and ideas, so go bonkers!
April 18, 2025 at 2:33 PM
The cool thing about generating dungeons in a Tilemap before the actual geometry:

FREE MINIMAP! 🥳🗺️🧭

#GodotEngine
April 17, 2025 at 4:07 PM
Walking through a generated dungeon:
April 16, 2025 at 2:33 PM
And of course everything is configurable to support bigger maps or rooms:
April 16, 2025 at 2:33 PM
My easy 3-step dungeon generation algorithm using Godot Tilemaps:

1️⃣ Spawn random rooms, merge overlapping rooms
2️⃣ Merge rooms with corridors until all are merged
3️⃣ You're done! ✌️

I don't get why people overcomplicate this 😅
April 16, 2025 at 2:33 PM
Something stalks these halls 😱
And... clips through walls? 🤔
April 15, 2025 at 2:07 PM
The video is not available 😕
April 14, 2025 at 4:26 PM
Working on something in 3D on Godot. Time to conquer that last dimension!
April 10, 2025 at 3:20 PM
Ok, I died 😅
April 8, 2025 at 9:09 PM
Playing some Ultima Underworld and it is... actually still pretty good 😅

The game doesn't hold your hand so you have to experiment with different interactions and mechanics yourself. But it's very rewarding to go through the dungeon!
April 8, 2025 at 9:09 PM
👀
April 1, 2025 at 9:08 AM