Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Using C these days and appreciate the simplicity!
Using C these days and appreciate the simplicity!
Works well when composing data structures too, eg node structs can have pointers, null by default
Works well when composing data structures too, eg node structs can have pointers, null by default
Then indeed they seem incompatible to ZII in this context
Then indeed they seem incompatible to ZII in this context
Also it seems you can’t assign them first in the constructor (makes sense, you could call other things from in there at which point the non-null guarantees would not hold).
Also it seems you can’t assign them first in the constructor (makes sense, you could call other things from in there at which point the non-null guarantees would not hold).
For the feedback system, the big feedback button in the menu does nothing when I press it though
For the feedback system, the big feedback button in the menu does nothing when I press it though
Just hardcode the rotation of the clock handles
Just hardcode the rotation of the clock handles
open_file()
defer close_file() {
…
} // close file executes at that point
open_file()
defer close_file() {
…
} // close file executes at that point