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sfml.bsky.social
SFML
@sfml.bsky.social
Simple and Fast Multimedia Library #SFML

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https://twitter.com/sfmldev
Reposted by SFML
While work for #SFML 3.1 is getting closer to the finish line, we've just released a new patch version 3.0.2 with a few small bugfixes and build enhancements! 🥳

It's awesome to see so many contributors listed even with this small release! Thank you! ❤️

github.com/SFML/SFML/re...
Release SFML 3.0.2 · SFML/SFML
A few bugfixes and some build configuration enhancements, including automated release builds. Changelog General Automatic release CI builds (#3538) Documentation improvements (#3547, #3548) GitHub...
github.com
September 18, 2025 at 9:20 AM
While work for #SFML 3.1 is getting closer to the finish line, we've just released a new patch version 3.0.2 with a few small bugfixes and build enhancements! 🥳

It's awesome to see so many contributors listed even with this small release! Thank you! ❤️

github.com/SFML/SFML/re...
Release SFML 3.0.2 · SFML/SFML
A few bugfixes and some build configuration enhancements, including automated release builds. Changelog General Automatic release CI builds (#3538) Documentation improvements (#3547, #3548) GitHub...
github.com
September 18, 2025 at 9:20 AM
Reposted by SFML
Summer is almost over and I'm releasing my summer-long project - MagRider! A simple-to-learn, hard-to-master 2D platformer where you move by magnetizing your avatar - a cutsy round ball.

Build by hand in C++, SFML and TGUI, this one also runs on Android and […]

[Original post on techhub.social]
August 23, 2025 at 7:24 AM
Reposted by SFML
x1 against the initial Gunslinger prototype lol - Boltcraft II

#indiegames #gamedev #indiegamedev #2d #gamedevelopment #sfml
August 25, 2025 at 7:29 PM
Reposted by SFML
August 15, 2025 at 7:59 PM
Reposted by SFML
Are you ready for a complete rework of text rendering with #SFML?

- Unicode text shaping
- Bi-directional text
- Right / center / left alignment
- Vertical text
- Modifying per-glyph properties
- ...and more!

github.com/SFML/SFML/pu...
July 17, 2025 at 7:48 AM
Are you ready for a complete rework of text rendering with #SFML?

- Unicode text shaping
- Bi-directional text
- Right / center / left alignment
- Vertical text
- Modifying per-glyph properties
- ...and more!

github.com/SFML/SFML/pu...
July 17, 2025 at 7:48 AM
Reposted by SFML
Deer Portal 0.9.2 release - #Windows build is working and playable. #GameDev #SFML #SFML3 #DeerPortal #CPP

devcarpet.itch.io/deer-portal/...
July 13, 2025 at 9:42 PM
Reposted by SFML
July 7, 2025 at 2:52 PM
Reposted by SFML
I've made a fork of the original Candle library with all the changes to migrate it to 3.0, including updates to CMake so you can clone and set up a project in as few clicks as possible.

Just in case any dev still has use for it. (hint hint @sfml.bsky.social)
GitHub - gamepopper/Candle: 2D lighting for SFML 3.0
2D lighting for SFML 3.0. Contribute to gamepopper/Candle development by creating an account on GitHub.
github.com
July 1, 2025 at 9:09 PM
Reposted by SFML
So yeah, I am making a game again. An homage to Magnetic Joe, working title MagRider. Stupid name, yes, does someone have a better suggestion?

Made with C++, #sfml, and #tgui, target platforms are Windows and Android.

#screenshotsaturday #indiedev #gamedev
June 28, 2025 at 7:06 PM
Reposted by SFML
Block Editor (Sped up)
June 15, 2025 at 9:50 PM
Reposted by SFML
I know this is going to be very niche...
Are you a C++ developer that uses the #SFML libraries in Visual Studio? Are you tried of creating projects manually?
Well I have the answer for you, my New-SFMLProject #PowerShell script!
github.com/coolaardvark...
GitHub - coolaardvark/New-SFMLProject: Creates a stub Visual Studio solution folder (2022) for a SFML based C++ project
Creates a stub Visual Studio solution folder (2022) for a SFML based C++ project - coolaardvark/New-SFMLProject
github.com
June 17, 2025 at 7:39 AM
Reposted by SFML
Implemented custom collision bounds for characters, e.g. making only the feet collide. Really sells the forced perspective when you can partially overlap tiles "behind" the player! Makes you less likely to get stuck in narrow, horizontal gaps too.
#indiedev #gamedev #SFML #C++
June 19, 2025 at 5:09 PM
Reposted by SFML
Howl of Terror spell

Boltcraft 1 / Boltcraft 2 comparison

#indiegames #gamedev #indiegamedev #sologamedev #2d #gamedevelopment #sfml
June 20, 2025 at 8:54 PM
Reposted by SFML
May 20, 2025 at 4:23 AM
Reposted by SFML
Need to pixel some better walls and get the water to animate but I am very pleased with this so far.
May 19, 2025 at 1:19 AM
Reposted by SFML
We're happy to release a number of bug fixes for #SFML 3! 🥳

Thank you to everyone who reported issues and provided fixes! ❤️

github.com/SFML/SFML/re...
Release SFML 3.0.1 · SFML/SFML
We're happy to release a number of bug fixes for SFML 3! Changelog General Improved SFML 3 migration guide (#3464, #3478, #3480) Improved diagnostics when incorrect library type is found by find_p...
github.com
April 25, 2025 at 12:56 PM
We're happy to release a number of bug fixes for #SFML 3! 🥳

Thank you to everyone who reported issues and provided fixes! ❤️

github.com/SFML/SFML/re...
Release SFML 3.0.1 · SFML/SFML
We're happy to release a number of bug fixes for SFML 3! Changelog General Improved SFML 3 migration guide (#3464, #3478, #3480) Improved diagnostics when incorrect library type is found by find_p...
github.com
April 25, 2025 at 12:56 PM
Reposted by SFML
What are you working on that uses #SFML?
February 14, 2025 at 9:37 PM
What are you working on that uses #SFML?
February 14, 2025 at 9:37 PM
Reposted by SFML
SFML, the Simple and Fast Multimedia Library, a C++ based open source #gamedev framework just released SFML 3.0.

At the heart of the release is a move to C++ 17.
gamefromscratch.com/sfml-3-relea...
SFML 3 Released – GameFromScratch.com
SFML, the Simple and Fast Multimedia Library just released SFML 3, which includes a migration to C++ 17 among other features.
gamefromscratch.com
December 23, 2024 at 4:29 PM
Reposted by SFML
We are very excited to announce the release of SFML 3! 🎉

This has been a true community effort and we would like to thank everyone who helped make it possible! ❤️

Three years in the making with over 1'100 commits by 60 contributors!

github.com/SFML/SFML/re...
Release SFML 3.0.0 · SFML/SFML
We are very excited to announce the release of SFML 3! 🎉 After close to 12 years since the last major version of SFML came up, it's time for an upgrade! Three years in the making, with over 1'100 c...
github.com
December 21, 2024 at 7:21 PM