I used a very simple shader, but it doesn't look very "map" like 😂
I used a very simple shader, but it doesn't look very "map" like 😂
My above ground map uses GIS maps. But I am generating dungeons using BSP (my algo is quite bad) but didn't really look like dungeons haha.
But the nice thing about bsp is I get metadata (rooms, corridor)
My above ground map uses GIS maps. But I am generating dungeons using BSP (my algo is quite bad) but didn't really look like dungeons haha.
But the nice thing about bsp is I get metadata (rooms, corridor)
I kinda hacked a custom procedural gen tool which outputs png files.
But I haven't spent much time on it as I had to move on to other features.
Yours looks much more amazing though.
You can check out my game at alteria.cc
Any chance to collab on the map gen?
I kinda hacked a custom procedural gen tool which outputs png files.
But I haven't spent much time on it as I had to move on to other features.
Yours looks much more amazing though.
You can check out my game at alteria.cc
Any chance to collab on the map gen?