Sigcom👾game dev
@sigcomstudio.bsky.social
83 followers 420 following 92 posts
🎮Tiny dev team(EN/JA) 💻making games with #GodotEngine and #UnrealEngine ! 🐟Ototo Traveler → Released on Android/iOS🔍 👾mini games → sigcom.studio 📄Midi Plugin for UE5.6 → fab.com/s/8d448a873b22 🎶BEAT AIMER! → s.team/a/2057840
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sigcomstudio.bsky.social
💫 Exhibition Announcement 💫
We're exhibitingTypomagical at #TokyoGameShow!
Come visit us at Indie Game booth 11-E03!

Can't wait to share a bunch of new enemies, and spells for you to unleash!
More to follow in the coming weeks :)

#TGS2025 #indiedev #screenshotsaturday #GodotEngine #pixelart
sigcomstudio.bsky.social
#TokyoGameShow2025 is now all done!
Thank you so much for playing!
#TGS2025 #typomagical #東京ゲームショウ2025
sigcomstudio.bsky.social
#TokyoGameShow2025 Day 3!
Now visiting Selected Indie 80 area before it gets crowded
#TGS2025 #indiedev
sigcomstudio.bsky.social
#TokyoGameShow2025 Day 2!
See you in booth 11-E03(Indie Game Area)👀

#TGS2025 #indiedev #pixelart #godotengine
sigcomstudio.bsky.social
Come play our demo! Booth 11-E03!
sigcomstudio.bsky.social
Our grimoire 📗 for Tokyo Game Show is finally complete!
We imagined it as the spellbook carried by the cub, and with extra care put into the feel and texture to make it really book-like 💪
We’d be so happy if you stopped by the booth to see (and touch) it!
#typomagical #TGS2025 #indiedev #gamedev
sigcomstudio.bsky.social
Typomagical character spotlight! ②
Meet the monsters from the spooky forest 🌲

🦔 Hedgehog: Timid lil guy. Panics and rolls at you.
🍄 Mushroom: Cute. Always brings its mushroom friends.
🌲 Cedar: I made this guy out of spite for hay fever tbh

#TGS2025 #indiegame #gamedev #pixelart
sigcomstudio.bsky.social
Spell/modifier icons have come a long way 🥺
Come and see what they do at Tokyo Game Show!
#typomagical #tgs2025 #indiedev #pixelart
sigcomstudio.bsky.social
Only 5 days left until #TGS2025…!
Still fine-tuning our spell-casting-typing game Typomagical 🔥
Come to booth 11-E03 and unleash some bonkers magic!

#screenshotsaturday #indiedev #pixelart #godotengine
sigcomstudio.bsky.social
Making a grimoire-style leaflet for Tokyo Game Show! Deadlines are upon us! aaaaahhhhhhh
#typomagical #tgs2025 #gamedev #indiedev
sigcomstudio.bsky.social
Spell-casting-typing game Typomagical 💫 now has a lot more spell combinations!
Actually, more than twice as many as what’s shown in the video 👀
Getting ready for #TGS2025 🔥
#indiedev #screenshotsaturday #GodotEngine #pixelart

👇 Add Typomagical to your Steam wishlist here! 👇
s.team/a/3816290
sigcomstudio.bsky.social
OH LAWD HE COMIN

(we're resizing things and everything's broken lol)
sigcomstudio.bsky.social
~~Creatures of Typomagical, Pt. 1~~
Cub (you!): Apprentice mage bear. Gets sent on a mission to fix the Tower of Time and Space.
Lil Ogre: Smol. But fast.
Big Ogre: Lil ogre but all grown up. Big. Tanky. Takes its time.
#TGS2025 #indiedev #GodotEngine #pixelart
sigcomstudio.bsky.social
💫 Exhibition Announcement 💫
We're exhibitingTypomagical at #TokyoGameShow!
Come visit us at Indie Game booth 11-E03!

Can't wait to share a bunch of new enemies, and spells for you to unleash!
More to follow in the coming weeks :)

#TGS2025 #indiedev #screenshotsaturday #GodotEngine #pixelart
sigcomstudio.bsky.social
Working on spell modifier concatnation and `triplemegafirecrescent` is all I need now lol
Having the privilege to break your game with absolute freedom might be my favourite thing about game dev actually 😈

#indiedev #screenshotsaturday #GodotEngine #pixelart
sigcomstudio.bsky.social
2025.1 looks like it's improving the content hierarchy too. lowkey looking forward to this 👀
www.audiokinetic.com/en/public-li...
sigcomstudio.bsky.social
I love that the game logic and sound are almost completely decoupled. Unless you're doing something fancy, all you need to do is send a "play" signal to Wwise.
No more conflicts on git b/w the code guy and sound guy!
sigcomstudio.bsky.social
Manged to get Wwise working on Godot! Actually way easier than I thought.
Thoughts to follow 👇
#Wwise #GodotEngine #indiedev
sigcomstudio.bsky.social
Also revisited a few games I’d already beaten.
Beating Gunfire Reborn on Reincarnation 10 difficulty was a highlight :)
sigcomstudio.bsky.social
Had some time off this past week, so I’ve been catching up on some games from my backlog 🎮
Here are the ones I finished 👇
Portal 2: I'd stopped right before the ending... and left it for six years! Finally went to spaaaaace!
Inscryption: Already diving into my second playthrough 🖌️
sigcomstudio.bsky.social
One thing I noticed exhibiting our game in Tokyo: Japan really does *love* anime art style.
Even noticed some games on Steam having an anime style header image for Japan, but pixel art for the rest of the world.
I knew this in abstract but the extent overwhelmed me lol
sigcomstudio.bsky.social
me when i figure out that bug we found at #TokyoGameDungeon

Much love to everyone who came and played the demo <3
sigcomstudio.bsky.social
Making steady progress on our spell-casting-typing game :)
We'll be at #TokyoGameDungeon today at booth 4R-8, come play if you're about!
#indiedev #screenshotsaturday #GodotEngine #pixelart