Simon Walter
simonwalter.bsky.social
Simon Walter
@simonwalter.bsky.social
Android engineer @ ING

Nürnberg, Germany
Reposted by Simon Walter
People really seemed to enjoy the exploding code minigame from my @intellijidea.com as a game engine talk, so I figured I should release it as a plugin.

You can download it here 💥💣:
plugins.jetbrains.com/plugin/26424...

Have fun! And if you find any bugs or have feature requests, let me know!!!
January 28, 2025 at 3:52 PM
Reposted by Simon Walter
Wrote up some thoughts about my experience trying out Declarative #Gradle for a week as part of a team hackathon

www.liutikas.net/2025/01/24/G...
Groovy Who? Exploring Declarative Gradle
You probably spent a long time debating on whether build.gradle (Groovy) or build.gradle.kts (Kotlin Script) is more awesome. Lucky for you, we are about to ...
www.liutikas.net
January 25, 2025 at 1:19 AM
Reposted by Simon Walter
Here is a detailed explanation about how 'Compose Hot Reload' actually works under the hood 🔥 Hope you enjoy the video. Easier videos are coming again soon!

www.youtube.com/watch?v=I_FM...
How 'Hot Reload' is implemented for Compose
YouTube video by Sebastian Sellmair
www.youtube.com
January 21, 2025 at 11:12 AM
Reposted by Simon Walter
New post! Why you should use EmptyCoroutineContext instead of Dispatchers.Unconfined. code.cash.app/dispatchers-...
Dispatchers.Unconfined and why you actually want EmptyCoroutineContext
Use EmptyCoroutineContext instead of Dispatchers.Unconfined.
code.cash.app
January 15, 2025 at 9:09 PM
Reposted by Simon Walter
I wrote a blog post that's really just an excuse to trick you into watching @worrydream.com's Inventing on Principle talk
The pursuit of fast feedback loops in Android development
There's something magical about having a direct connection to what we're building
saket.me
November 27, 2024 at 7:09 PM
Reposted by Simon Walter
New blog post! If you are a Kotlin or Java Android developer, this one should make you go 🤯.

www.romainguy.dev/posts/2024/n...

I'm not even sorry.
Naming is Hard
Before we dive into today’s topic, I would like to make it clear that what follows is specific to how Android, and more precisely the Android RunTime (ART), works. Some of what follows applies to othe...
www.romainguy.dev
December 20, 2024 at 12:57 AM