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sixbangs.bsky.social
sixbangs
@sixbangs.bsky.social
building the 🧠 🍄 interface
look at this brand new book i found! thought you guys might find it interesting
November 13, 2025 at 4:19 AM
they're a perfect snack
November 13, 2025 at 2:00 AM
road trip!
October 28, 2025 at 5:54 PM
i don't often 100% games, but when i do, they're not... typical choices

for example, earthworm jim
October 15, 2025 at 5:14 PM
i am the Elden Lord

now begins the Age of Stars
July 26, 2025 at 6:18 AM
July 9, 2025 at 9:50 PM
no need to be condescending about it
June 2, 2025 at 3:06 AM
following sixbangs is not optional
May 22, 2025 at 9:18 PM
May 6, 2025 at 10:53 PM
sixbangs ships 3.4: the board is set

(this is a game)
April 26, 2025 at 1:02 AM
sixbangs ships 3.3: united states of sixbangs
April 25, 2025 at 3:09 AM
sixbangs ships 3.2: hex earth 2
April 24, 2025 at 3:51 AM
sixbangs ships 3.1: hex earth

i'm building something really cool this time. hold onto your britches.
April 23, 2025 at 1:29 AM
namecheap is dead (to me), long live gandi dot net
April 20, 2025 at 4:21 AM
100% on AstroBot
March 30, 2025 at 4:12 AM
sixbangs ships 2, day 17: story progression
March 24, 2025 at 2:54 AM
March 23, 2025 at 8:06 AM
sixbangs ships 2, day 16: slow progress

very busy day, but i figured out how to select the Game editor on startup
March 23, 2025 at 5:52 AM
sixbangs ships 2, day 15: frustrating how easy this was

yesterday i struggled with trying to find the bottom panel by iterating the UI. i succeeded, but i knew it was a dumb solution

turns out EditorPlugin.hide_bottom_panel() does exactly what i want

RTFM
March 22, 2025 at 1:42 AM
sixbangs ships 2, day 14: another teaser

what do you post when you're working on story elements but you don't want to spoil the concept?

updates may be light on context for a little while
March 21, 2025 at 3:00 AM
sixbangs ships 2, day 13: learning godot

didn't have much time, but i'm surprised this works: turning on distraction-free mode when the project is opened
March 20, 2025 at 2:37 AM
sixbangs ships 2, day 12: teaser
March 19, 2025 at 3:40 AM
sixbangs ships 2, day 11: educational game concept

trying to embed the godot editor inside a godot game. this didn't work, but i have a better plan for tomorrow
March 18, 2025 at 1:51 AM
sixbangs ships 2, day 10: Swift Combine framework

all caught up
March 17, 2025 at 2:18 AM
sixbangs ships 2, day 9: Flutter ruined me for SwiftUI
March 16, 2025 at 4:11 AM