Blue
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sixfootblue.bsky.social
Blue
@sixfootblue.bsky.social
Blue Alien. I do pixel art, digital drawing, and some occasional voiceover.
I'm here now I guess! 👻
Free him 🥺
July 23, 2025 at 3:05 PM
People 0.005 seconds after getting poseable copper golems.
July 23, 2025 at 3:04 PM
I couldn't find out what it is or if it has a canon design, so I wanted to give it a go. Just a bit tough trying to keep it looking vanilla minecrafty.
March 27, 2025 at 5:42 PM
Been thinking about the Mask of the Witness lately 🤔
March 27, 2025 at 5:29 PM
Kind of wish they were greener and glowier ✨️
March 26, 2025 at 5:25 PM
Detailed this thing a bit more and I could use some feedback. Without explanation, what do you think is going on here?

#minecraft #datapack
March 11, 2025 at 5:01 PM
Hmmm
March 8, 2025 at 6:26 PM
Not sure if it's a bit tough to see but who wants some soul fog? 👻
March 4, 2025 at 5:37 PM
I grabbed a few screenshots with my player to scale, plus some old ones from my twitter, though the randomization makes it a bit tough getting them all in the same place haha.
March 4, 2025 at 5:36 PM
Posting some default style textures from my unnamed Default Style pack for #mcartday

Some of these are a bit old, but I never got around to properly showing them off. 😅
March 3, 2025 at 4:55 PM
Taking a stab at lava bubbles again 🫧
March 2, 2025 at 6:47 PM
Tried making a proper texture for it. It feels a little too high-res though, haha. I may shelve this idea for now but it was an interesting experiment. Maybe someday we'll get custom armor models in vanilla and I can refine it some more.
February 16, 2025 at 6:28 PM
This is a super rough draft, but I had a thought the other day about making armor textures 96x48 instead of 64x32. Gets it a bit closer to pixel consistency with the player model if you wanted more detailed armor without visibly exceeding a 16x looking resolution.
February 15, 2025 at 6:53 PM
First #mcartday of 2025! I know most of the festive times are over now, but Creepers as party crackers was an idea I just couldn't let go of. Might be time to start a Christmas pack... 🤔
January 6, 2025 at 7:45 PM
HAUNTED HILLS v0.2 is out! Now with a spooky new logo. 🎃

Life's been a but hectic the last few months, so the update is small, but features most of what I'd been showing off this month. Happy Halloween!

#minecraft #pixelart
October 26, 2024 at 6:56 PM
I also tried experimenting with higher resolution ghast textures, but it felt a bit too departed from MC's more pixely vibe when viewed at a distance.
October 21, 2024 at 6:35 PM
Preview of the ghast idle animation:
October 21, 2024 at 6:34 PM
The animals are out to play, and the dolls are out to slay 🔪

The ghast was a bit tough design-wise since I wasn't sure how much I should accessorize it for the creep-factor. Might make variants with different hairstyles later.

#minecraft #pixelart
October 21, 2024 at 6:34 PM
...I didn't realize we can't have both pic and vid in the same post yet. Here's the clip of the blizzard + fog effects.

(Done using the Polytone Mod)
October 19, 2024 at 3:54 PM
Breaking the ice on Bluesky 🦋

Halloween is still 12 days away but the cold has me already thinking about winter...

#minecraft #pixelart
October 19, 2024 at 3:50 PM