SnapGamesStudios
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snapgamesstudio.bsky.social
SnapGamesStudios
@snapgamesstudio.bsky.social
👋 im a hobbyist gamedev
🕹 my games snapgamesstudios.itch.io
📱 website https://sites.google.com/view/snapgamesstudios
Ok, so I tried this and remembered another thing that makes it difficult.

Because the sprite rotates, each weak point needs 8 different versions for repositioning the hitbox.

This is an example with just two hitbox points: the top body and legs.

It does work, but it requires a lot more work.
November 30, 2025 at 8:42 AM
Most of the AI is now functional! It needs some polishing and a rework of hitbox spawning. I can also add weak points now.

#indiedev #indiegame #godot #dinosaur
November 30, 2025 at 4:23 AM
Some wip gameplay still needs to improve combat.
unsure if I can get Monster Hunter's combat in 2d.
Do you have ideas for better combat?

#indiedev #indiegame #dinosaur #monsterhunter #godot
November 29, 2025 at 6:20 AM
Did some work on these animations!
#indiedev #indiegame #3d #blender #animation #dinosaur
November 28, 2025 at 9:10 PM
I've started working on animations, and I need to improve my skills. I think this could work for the game once it's pixelated, though.

#indiedev #indiegame #gamedev #blender #animation #3d #godot #dinosaur
November 26, 2025 at 8:04 AM
rig done for my raptor next will be animations 😜
#indiedev #gamedev #godot #indiedev #dinosaurs #dino #blender #3d #3dart
November 24, 2025 at 9:15 AM
I hate making rigs in Blender. I might need to learn some better methods because... I don't know why this is happening, since I have removed all the vertex groups related to the main body.

#indiegame #indiedev #godot #gamedev #blender
November 24, 2025 at 7:24 AM
I just modelled my own raptor because the one ive been using for testing is copyrighted. What do you think? ©️

I will next be animating it and then maybe some bigger dinosaurs. 🦴

What dinosaur would you like? 🤔

#indiegame #indiedev #godot #gamedev #blender #3d #dinosaur #dino #model
November 23, 2025 at 4:33 AM
I've done some work on 'Lost Earth', added a hot bar, did some juice, and planted some trees. Oh, as well as adding items and holdables.

#indiegame #indiedev #gamedev #godot #dino
November 22, 2025 at 7:59 AM
I've revised the slot system. It now appears more polished and functions more effectively.

#indiedev #indiegame #gamedev #godot #coding #ui #voxelgame
November 22, 2025 at 1:57 AM
I've made significant progress with the item transfer system. Unfortunately, my original approach wasn't possible, so I had to rely on a standard modding system. Additionally, I created an addon to generate the necessary item mod packs.

#modding #godot #indiedev #indiegame #gamedev #games
November 15, 2025 at 2:22 AM
Continuing work on my side project prototype. I have modular hitbox components and fully implemented attacking. I also redid the behaviour tree using Beehave. Next, I'll develop the player attack system, add more enemy attacks, and conduct a playtest.

#indiedev #gamedev #godot #indiegame
November 8, 2025 at 4:31 AM
🌟 Added the animations into Godot! 🌟

I will soon be adding more fighting 🛡️. I want it to be like Monster Hunter 👾, but 2d and maybe some story 👀

#indiegame #indiedev #gamedev #dinosaur
November 1, 2025 at 10:39 PM
🎨 checking out the art workflow for my side project! 🎨

It's very good! 🌟

The model is skfb.ly/psxNT

#indiegame #indiedev #godot #blender
November 1, 2025 at 7:28 AM
I made a dev command console. The previous one we had wasn’t very good, so I decided to create my own.

What do you reckon?

#indiegame #indiedev #godot #gamedev
October 21, 2025 at 9:19 AM
Added a shield! 🛡️

Indoing so, I added toggle animations and the ability for animations to affect player stats (speed, protection)

Next, I will have another look at projectile weapons and how I can polish them more.

#indiegame #indiedev #godot #gamedev #minecraft
October 20, 2025 at 8:22 AM
Created animations for tools and food to originate from the item, so now each item has its own animation instead of relying on a hard-coded one. #godot #indiegame #minecraft #indiedev #gamedev
October 20, 2025 at 6:13 AM
I conducted a brief playtest to identify bugs in the game.

I built a little house (I need more blocks). Here are some screenshots 📷

#indiegame #indiedev #gamedev #godot
October 13, 2025 at 9:00 AM
Did some work on the Gallery, making the graphics better
Next, I will look into speeding up the world gen

#indiegame #indiedev #godot #gamedev
October 4, 2025 at 11:36 AM
More work on the backend: uploading items and resources from a small website, runtime downloading to memory and disk for files (.tres, .res, .mp3). Next, add it to the main game, expecting bugs.

#indiedev #gamedev #godot #indiegame
October 4, 2025 at 8:00 AM
Sadly, I have bad news: my computer can't handle two debug windows of world hoppers, so I can't test multiplayer locally. I'll need someone to test it with each time, or get someone to do it. The multiplayer is set up, but I want to improve it.

#indiegame #indiedev #godot
October 2, 2025 at 5:59 AM
been coding the Python Server that will hold the items between worlds.

And man, it's scary how good ChatGPT is at Python. I copied and pasted and got 0 errors.

#indiegame #indiedev #gamedev #godot #python #AI
October 1, 2025 at 10:07 AM
The Gallery is now up and playable on thegates.io! 🎉

It used a free api from the Art Institute of Chicago

#indiegame #gamedev #indiedev #godot @thegatesbrowser.bsky.social
September 30, 2025 at 7:17 AM
Working on the backend some more, I created a little graph to better understand it.

#godot #indiegame #gamedev #indiedev
September 29, 2025 at 11:11 AM
Was porting a game yo 4.5 and it made some cool bugs

#indiedev #indiegame #godot
September 20, 2025 at 3:53 AM