SoaringMoon
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soaringmoon.bsky.social
SoaringMoon
@soaringmoon.bsky.social
Worldbuilder | Author | Game Dev
Cosmic Construct Developer
https://store.steampowered.com/app/3471640/Cosmic_Construct/
Just finished up the Centrifuge, devlog will come shortly.

Doesn't look like much, but I did have to draw it 4 times. It's more complicated of an animation than it looks. Perhaps I'll add Uranium to the list of game items.

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November 22, 2025 at 11:32 PM
I moved on to doing the Centrifuges today, but wanted to show what I have the Terraformer looking like, as I've gone back to working on that.

There will be a sled that runs across it and injects the ground with the Terraformation Juice™.

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November 21, 2025 at 2:27 PM
After a bit of tinkering, I've come up with at at least a temporary solution to the building obstruction issue. A button to toggle transparency of cells directly below the player.

I think I'll select by size, as chests and the like aren't obstructive.

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November 11, 2025 at 1:37 AM
Got most of the new imports done. Some of the more complex buildings like the Bazaar will require additional work due to being procedurally generated.

Still need to improve player visibility behind objects.

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November 8, 2025 at 2:17 AM
Starting to get the buildings imported and placeable. I am aware the the player can't be seen behind the building. (and that other buildings can't be seen behind buildings.) I have a solution for this already.

Here Casino parts are rearranged.

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November 5, 2025 at 4:33 AM
Let me show you what else I've been working on for fun. I just make this CRT shader for a side project. It's got a lot more development than you might imagine.

(I need multiple concurrent projects to maintain my sanity.)

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October 29, 2025 at 10:28 AM
The Courthouse is done. I really like this one. I might add more copper details around the building, as its looking flat greyscale. We'll see.

The statue was a good choice. Though I drew a door behind it which you can see.

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October 29, 2025 at 3:12 AM
I think its looking a little better with the brick detail and the shutter width corrected. I still have the interior animation to do. But I'ma keep this one.

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October 26, 2025 at 3:51 AM
Restaurant is now finished. I might have to make some variations of this building eventually to prevent repetition if more are placed later, but we'll get there.

Restaurants will boost tourism, and provide comfort and leisure needs.

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October 22, 2025 at 12:56 AM
Residence is done, this is the Tier 7 house for Pawns. As pawn housing tier increases the total population, property value for taxes, and comfort level also increase.

This will also effect tourism, and how many and the quality of roaming NPCs that appear.

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October 20, 2025 at 3:43 AM