SquareSteed
squaresteed.bsky.social
SquareSteed
@squaresteed.bsky.social
18+ only! I make dumb fetishy stuff.
Patreon: http://patreon.com/SquareSteed
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
November 26, 2025 at 5:42 PM
Fun fact: One of the advantages of having a pov style camera is that you can add in random blinking to hide any graphical glitches.
November 2, 2025 at 4:55 PM
I watched Soul Eater when I was a kid on an obscure cable channel that simulcasted to a bunch of europian countries at night. As a result, half of the episodes were in the wrong language, which made for an... unique viewing experience.
October 31, 2025 at 7:00 AM
Cant that be done by raycasting from each point in its normal direction?
October 12, 2025 at 8:54 PM
Not at the moment, sorry.
September 3, 2025 at 8:58 PM
Thanks! Procedural animations are bit hard to pull off in Blender sadly. I tried to do a bit of fake caustics at least, but to do it for real I would have to render with a path tracer. And those dont play well with the toon shading (and would increase the render time by couple of months).
August 27, 2025 at 8:17 AM
For the elongated parts I use geometry nodes to generate the geometry along curves and merge it with the main mesh. The rig controls the points of the curve and uses drivers to let me add/remove them as needed.
August 26, 2025 at 10:48 PM