wholesome content + gamedev thoughts*:・゚✧*:・
📜 http://discord.gg/mabjWT5
📷 https://www.instagram.com/starlightskyes/
The new podcast from me & @ramiismail.com
Listen to two old men from the video game industry ask the real questions, like "why am I so tired all of the time", and "who the heck are Ant and Dec?"
Listen on Spotify, Apple, YouTube, or wherever you want
mikeandrami.com
The new podcast from me & @ramiismail.com
Listen to two old men from the video game industry ask the real questions, like "why am I so tired all of the time", and "who the heck are Ant and Dec?"
Listen on Spotify, Apple, YouTube, or wherever you want
mikeandrami.com
Doesn't matter if it's a publisher or platform. no one cares about your game as much as you do
www.pcgamer.com/games/surviv...
Doesn't matter if it's a publisher or platform. no one cares about your game as much as you do
www.pcgamer.com/games/surviv...
Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs.
store.steampowered.com/app/2396130/...
Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs.
store.steampowered.com/app/2396130/...
Later, they even apologize for not listening to me. Thinking I was personally attacking them 😮💨
Later, they even apologize for not listening to me. Thinking I was personally attacking them 😮💨
We’re a core team of 11 right now.
Roughly 100 people had hands on Bugsnax including us and we thanked about 200 others in the credits as well.
We’re a core team of 11 right now.
Roughly 100 people had hands on Bugsnax including us and we thanked about 200 others in the credits as well.
any animators out there? 🙏
any animators out there? 🙏
Doing a little animation and figuring out UI
Doing a little animation and figuring out UI