Step Into Vision
@stepinto.vision
84 followers 160 following 68 posts
Step into the world of visionOS development with SwiftUI, RealityKit, and ARKit.
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stepinto.vision
Have you looked at the Learn visionOS page recently? We've been updating this all summer with visionOS 26 features.
#visionOS #AppleVisionPro #SpatialComputing
stepinto.vision/learn-vision...
Reposted by Step Into Vision
snappiosnewsletter.bsky.social
🥽 𝐷𝑒𝑒𝑝 𝐷𝑖𝑣𝑒 𝑖𝑛𝑡𝑜 𝑀𝑎𝑛𝑖𝑝𝑢𝑙𝑎𝑡𝑖𝑜𝑛 𝑜𝑛 𝑣𝑖𝑠𝑖𝑜𝑛𝑂𝑆 by @vrhermit.com

Explore how 𝑀𝑎𝑛𝑖𝑝𝑢𝑙𝑎𝑡𝑖𝑜𝑛𝐶𝑜𝑚𝑝𝑜𝑛𝑒𝑛𝑡 standardizes complex spatial interactions on Apple Vision Pro, enabling pinch gestures, rotation, and scaling for 3D content.

#visionOS #SpatialComputing #RealityKit

stepinto.vision/articles/dee...
Deep Dive into Manipulation on visionOS
Taking the next step into creating a native input system for Apple Vision Pro.
stepinto.vision
stepinto.vision
RealityKit Basics: Working with Events

A handful of examples showing Scene, Component, Manipulation, and Collision events. We also cover cleaning up events when they are no longer used.

stepinto.vision/example-code...
RealityKit Basics: Working with Events
Our apps can respond to a number of scene and component events.
stepinto.vision
stepinto.vision
RealityKit Basics: RealityViewContent

This structure enables a handful of important features. We can work with entities, subscribe to events, call SwiftUI animations, and perform conversions between coordinate spaces.

stepinto.vision/example-code...
RealityKit Basics: RealityViewContent
This structure provides access to entities, subscriptions, animations, and coordinate space conversions.
stepinto.vision
stepinto.vision
We can provide an image that contains a grid of sub-images, and use it to generate animated particles.

#visionOS #RealityKit

stepinto.vision/labs/lab-088...
stepinto.vision
Read our new article: Deep Dive into Manipulation on visionOS.

These features provide a standardized next step for creating a native input system for Apple Vision Pro apps.

#visionOS #RealityKit #SwiftUI #AppleVisionPro

stepinto.vision/articles/dee...
Deep Dive into Manipulation on visionOS
Taking the next step into creating a native input system for Apple Vision Pro.
stepinto.vision
Reposted by Step Into Vision
michaeltemper.bsky.social
Today I released 20 NEW levels for Porta Nubi on Apple Vision Pro!

With the new portals and mirrors I tried to make you think even more outside the box 📦💡
Reposted by Step Into Vision
elkraneo.bsky.social
Join Step into Vision Office Hours every Wednesday at 11:00 CEST to get answers to your visionOS questions or just socialize with other professionals. There are no expectations; you can join and leave whenever you prefer.
So far, it has been excitingly enriching.
stepinto.vision/about-office...
About Office Hours
What is Step Into Vision Office Hours?
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tomkrikorian.com
Looking for the best B2B use cases of mixed reality for an event next week. So things that do take advantage of spatial understanding. What should I show, in your opinion?
stepinto.vision
Happy Friday! Here your weekly update from Step Into Vision. We have fancy glass, manipulation updates, and a getting started guide to working with tracked controllers.

#AppleVisionPro #visionOS #SpatialComputing

stepinto.vision/articles/ste...
Step Into Newsletter – September 26, 2025
Fancy Glass, manipulation updates, and getting started with tracked controllers.
stepinto.vision
stepinto.vision
We're working on an article to summarize everything we know about Manipulation on visionOS 26. We'd love to hear how you're using Manipulation Component and/or manipulable in your apps.

stepinto.vision/learn-vision...
An outline from our examples covering Manipulation Component.
stepinto.vision
You can show your love for our work by supporting the Step Into Vision project on Ko-fi.

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Support Step Into Vision
Support Step Into Vision
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stepinto.vision
We've already covered Manipulation Component for RealityKit. Now it's take a quick look at using manipulation with Model3D in SwiftUI.

#visionOS #SwiftUI #AppleVisionPro

stepinto.vision/example-code...
Reposted by Step Into Vision
augmenos.bsky.social
Create your own private gallery with artwork widgets! ✨

#visionOS26 #AppleVisionPro
Reposted by Step Into Vision
mattpfeiffer.bsky.social
RealityKit experiment #79
(code in the replies)

Animating 3D text by converting the output of MeshResource(extruding:) to a LowLevelMesh and applying a Metal compute shader

The MeshResource was interesting to unpack since it had multiple models/parts plus instance transforms
Reposted by Step Into Vision
sxp.studio
🌊 A classic shader trick: interlacing two normal maps for a water effect. Efficient and convincing, especially when viewed from above.
Built in Reality Composer Pro with shader graph.
#shaders #visionpro
stepinto.vision
This is a great introduction to Custom Layouts in SwiftUI. We can build on these concepts to create some really interesting Spatial Layouts in visionOS 26.

www.createwithswift.com/creating-cus...
Creating custom layouts with SwiftUI
Understand how to create custom layouts with the Layout protocol in SwiftUI.
www.createwithswift.com
stepinto.vision
An addendum to our series on Manipulation Component. We can use chirality and kind to customize behavior based on the user's hand or input device.

stepinto.vision/example-code...
Reposted by Step Into Vision
vrhermit.com
Join the 60+ people who have signed up to build Shared Visions–a documentary about the Apple Vision Pro community.

We're gathering volunteers and collaborators who want to help on this project. Sign-up closes on Sep 30, then the work begins.

#AppleVisionPro #SpatialComputing

youtu.be/OgR18AbxPRI
Shared Visions Trailer
YouTube video by Step Into Vision
youtu.be
stepinto.vision
We put together an article to walk through pairing and connecting your Xcode project to spatial tracked controllers. We documented a bug in Xcode and a bonus related to naming Bluetooth devices.

stepinto.vision/example-code...
Reposted by Step Into Vision
elkraneo.bsky.social
Come join us! 🥽

The second edition of Step Into Vision Office Hours (EMEA) will be happening tomorrow, September 24th, at 11:00 CEST, with @coderox.bsky.social and yours truly hosting.
stepinto.vision/about-office...
About Office Hours
What is Step Into Vision Office Hours?
stepinto.vision
stepinto.vision
Last week we shared a list of twenty-six features and APIs for developers to use in visionOS 26. Everyone we've heard from has learned something new or found something interesting. Check it out and let us know if this was helpful

stepinto.vision/articles/twe...
Twenty-six of my Favorite Features and APIs in visionOS 26
A rapid-fire tour of some of the awesome things developers can use when building with visionOS 26.
stepinto.vision
Reposted by Step Into Vision
jimmydevworld.bsky.social
Xcode allows you to simulate a visionOS SharePlay session which is extremely helpful when testing out different seating arrangements