ted
@ted90909.bsky.social
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ted90909.bsky.social
welcome new followers
Reposted by ted
onemillionpower.com
This is the story of Sega's R360: The legendary arcade cabinet that spun players around and left arcade floors far too early. Exclusive interviews, developer quotes, and more!
I'd appreciate not only everyone watching, but also sharing this post and the video!
youtu.be/I-LnKFILB5I
Sega R360: Spinning Dreams in the Arcade
YouTube video by One Million Power
youtu.be
Reposted by ted
outofprintarchive.retro.pizza.ap.brid.gy
Big feature on The House of the Dead in the arcade, including an interview with Takashi Oda, Kouji Ooto, Hiroyuki Taguchi and Masakazu Sanbongi from Sega AM1.
Taken from Official Sega Saturn Magazine 23 - September 1997 (UK)

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[Original post on retro.pizza]
Big feature on The House of the Dead in the arcade, including an interview with Takashi Oda, Kouji Ooto, Hiroyuki Taguchi and Masakazu Sanbongi from Sega AM1.
Taken from Official Sega Saturn Magazine 23 - September 1997 (UK) Big feature on The House of the Dead in the arcade, including an interview with Takashi Oda, Kouji Ooto, Hiroyuki Taguchi and Masakazu Sanbongi from Sega AM1.
Taken from Official Sega Saturn Magazine 23 - September 1997 (UK) Big feature on The House of the Dead in the arcade, including an interview with Takashi Oda, Kouji Ooto, Hiroyuki Taguchi and Masakazu Sanbongi from Sega AM1.
Taken from Official Sega Saturn Magazine 23 - September 1997 (UK)
ted90909.bsky.social
IIRC the arcade version only lasted a year before the cabs got converted to a mushiking revival - in looking at the patent referenced there, i additionally learned that kazuya takahashi (now a director at big N on DK bananza!) was also involved with it, which was the real surprise for me out of this
ted90909.bsky.social
95% certain the vet they mention is kazuhiro mori, one of the ridge racer devs that left namco to do rally... was also trying to figure out who the protege is and i think it's this guy, as they also mention him being involved with sega race TV at yu suzuki's later team segaretro.org/Makoto_Shimo...
ted90909.bsky.social
i want to believe...
ted90909.bsky.social
ah nice, is that sega park? i know they had derby owners there in the 00s
ted90909.bsky.social
my hopium is that this is being snuck out quickly after the HOTD2 remake to fulfill the remainder of the license they agreed with sega 5+ years back now... if they sign anything else with them for more remakes, god/segata is truly dead
ted90909.bsky.social
decades of progress and it still can't tell me the day the first king of styles happened (even when the day is right there in the low res screencap of the video nicked off dancegames.com)
ted90909.bsky.social
google photos i hate to break it to you but that is most definitely not 25 Sept 2018
ted90909.bsky.social
am pretty sure they are, sega amusements international have done all the EN marketing besides the stuff on that intl version facebook page from the sega fave side, and were the ones who brought it to AEI in march - their own website does have the page up but no parts segaarcade.com/games/maimai...
MAIMAI DX TWIN | Arcade Game for Sale | Buy Now | Sega
maimai DX is the iconic dynamic rhythm game! | SEE MORE
segaarcade.com
ted90909.bsky.social
yeah i suspect they tested out a very early incomplete version, got constructive feedback and poor numbers they couldn't find a way of following up on, and that + their staff churn put paid to the game
ted90909.bsky.social
masato maeda once straight up admitted they couldn't find a way of making this fun enough to actually release and the only thing they 100% completed was the opening movie/attract mode, would be very surprised if a prototype ever saw the light of day lol
ted90909.bsky.social
the book was published through MIT press so will have had a bunch of yanks eyes on it too, and tbf it'd be a bit mental not to recognise that american cultural imperialism permeates deeply with arcades in the same way that nintendo fans do with consoles
Reposted by ted
cpi.pinball.horse
hot new scans: 1975 Sega's Jukeboxes and Amusement Machines
& Sammy サミー February 1995 Lineup Catalog

This Sega catalogue is rare and amazing, do not miss out.

pinballnovice.blogspot.com/2025/08/scan...
#retroarcade #sega #videogame #medalgame #electromechanical #arcade #pinball
1975 Sega's Jukeboxes and Amusement Machines 1975 Sega's Jukeboxes and Amusement Machines 1975 Sega's Jukeboxes and Amusement Machines Sammy サミー February 1995 Lineup Catalog
ted90909.bsky.social
not gonna lie i did have a good reading on massive chunks of the history it portrays already, but i'm an idiot so fuck me

it's packed full of so much genuine insight, particularly love the musings on the idea of the "mythic arcade" and why it rings false in any context besides a north american one
ted90909.bsky.social
nobody is a true UK arcade intellectual until they have read this book btw
wyrdscience.bsky.social
incidentally good to see Alan Meades Arcade Britannia get a mention, a great book if you have any interest in the UK's fascinating if somewhat shabby and down at heel history of arcades, seaside or otherwise.
Reposted by ted
gamingalexandria.bsky.social
You love them - Tekken, Pac-Man, Mr. Driller - but do you know Namco? www.gamingalexandria.com/wp/2025/08/t... The latest in our Origin of Game series, how Namco was founded in Japan 70(!) years ago and became one of the most important video game companies! From Rocking Horses to...
ted90909.bsky.social
IIRC okunari's mirai idea history articles also mention that square announcing dragon quest VII was to be PS-only (made mere weeks before FFVII's delayed jan 97 launch, and around the same time that the bandai merger farce started) was seen as yet another real 'game's up' moment for them
ted90909.bsky.social
all their game delists late last year 100% go in hand with this - and unfortunately fighting vipers pointedly wasn't part of them, so i think anyone hoping for more than titles from the franchises that have been deemed viable enough to revive (VF, JSR etc) is setting themselves up for disappointment
ted90909.bsky.social
more evidence for the "sega v namco wasn't truly the sega v nintendo of the arcade world" - namja town's been best mates (or a 'sister park', whatever) with joypolis for decades...
web.archive.org/web/20020420...