Interests include:
-FFXIV
-Tabletop gaming (incl. Roleplaying)
-Media Crit
-Art
May occasionally post or repost risque content
www.rawstory.com/alternet-pos...
www.rawstory.com/alternet-pos...
A company this big can pay human actors a decent wage, not produce slop that intentionally removes the human element.
A company this big can pay human actors a decent wage, not produce slop that intentionally removes the human element.
If you're so intent on skipping anything interesting about development, why not just skip to three months after release and delist your game now.
They're AI-generating the music here.
Fuck that.
If you're so intent on skipping anything interesting about development, why not just skip to three months after release and delist your game now.
In honor of Link, who remains unjustly banned, I am carrying on the tradition of Fund Me Friday. Drop your mutual aid links beneath this post and I will repost them for as long as I can.
In honor of Link, who remains unjustly banned, I am carrying on the tradition of Fund Me Friday. Drop your mutual aid links beneath this post and I will repost them for as long as I can.
Engraved with names like Minecraft Notch
And Brian Fargo and FourZeroTwo, yeah
But though it promised games for free
And mobile ports on your TV
It's a cold and it's a broken Founders' Ouya
Point it out. POINT IT THE FUCKOUT. They are PRETENDING to not get it.
Point it out. POINT IT THE FUCKOUT. They are PRETENDING to not get it.
I am obscene to you, but to myself, I simply am.
Frankenstein fanart based off the wound man old wood block.
Prints available @ CoeyandShy.com
I am obscene to you, but to myself, I simply am.
Frankenstein fanart based off the wound man old wood block.
Prints available @ CoeyandShy.com
If your game has a surprise or twist you want to preserve for the player, it can oftentimes mean you end up with a trailer which isn't representative of the game and/or boring.
This consult I did is a great example of burying the lede.
www.derek-lieu.com/blog/2023/3/...
If your game has a surprise or twist you want to preserve for the player, it can oftentimes mean you end up with a trailer which isn't representative of the game and/or boring.
This consult I did is a great example of burying the lede.
www.derek-lieu.com/blog/2023/3/...
This is working really well already. Thanks Luka! 👍
This is working really well already. Thanks Luka! 👍
#anime #manga #history
Time to support your favourite creators and, if you are one such creator, plug your projects! Comment below with either:
(a) ONE game/supplement/hack on itch OF YOURS that you'd love to see more people playing!
AND/OR
(b) ONE of the above, but someone else's work!
💛
Time to support your favourite creators and, if you are one such creator, plug your projects! Comment below with either:
(a) ONE game/supplement/hack on itch OF YOURS that you'd love to see more people playing!
AND/OR
(b) ONE of the above, but someone else's work!
💛
>look inside
>ps1 game
every time. it never fails.
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
>look inside
>ps1 game
every time. it never fails.
House KOSA's audit policy is the one aspect im a little shaky on and havent found any more authoritative writing on, but felt should still be mentioned