An #intro I guess? Hey y'all, I'm Morgan. ex-Riot, ex-Nexon, etc. making a foray into indie solo dev. Coding is my main thing. Worked in Unreal and Unity but loving Godot. I like making unhinged terminally online genre-mashup games. #indiedev#gamedev#indiegames
An #intro I guess? Hey y'all, I'm Morgan. ex-Riot, ex-Nexon, etc. making a foray into indie solo dev. Coding is my main thing. Worked in Unreal and Unity but loving Godot. I like making unhinged terminally online genre-mashup games. #indiedev#gamedev#indiegames
An #intro I guess? Hey y'all, I'm Morgan. ex-Riot, ex-Nexon, etc. making a foray into indie solo dev. Coding is my main thing. Worked in Unreal and Unity but loving Godot. I like making unhinged terminally online genre-mashup games. #indiedev#gamedev#indiegames
January 17, 2025 at 7:05 AM
An #intro I guess? Hey y'all, I'm Morgan. ex-Riot, ex-Nexon, etc. making a foray into indie solo dev. Coding is my main thing. Worked in Unreal and Unity but loving Godot. I like making unhinged terminally online genre-mashup games. #indiedev#gamedev#indiegames
Whats your approach to kicking off a new game project? For more complicated games I like to begin with a collection of small gameplay spikes around core pillars of the gameplay. The first one is always movement, because if movement isn't delightful, nobody will check out the rest.
January 14, 2025 at 7:42 PM
Whats your approach to kicking off a new game project? For more complicated games I like to begin with a collection of small gameplay spikes around core pillars of the gameplay. The first one is always movement, because if movement isn't delightful, nobody will check out the rest.