Personal use. Models: Credit Goes To The Respective Owner.
Engines: mE++v.3.0,Ancestor v.1.0, Bullet Physics Library.
https://x.com/FrankTyphMikero
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Portals- Music by me - Queribundus
🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Portals- Music by me - Queribundus
🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
I want to destroy everything! OK? 🤭ok!
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
I want to destroy everything! OK? 🤭ok!
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Reduced size (it was 96 MB), but DaVinci Resolve
doesn't solve much.😁
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Reduced size (it was 96 MB), but DaVinci Resolve
doesn't solve much.😁
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭🤭😁
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭🤭😁
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Not Shadow Maps, not Stencil Shadows, but
"Blendlight Maps" for my trees.🤭
I converted all my projects from vs2022 to vs2026.
Result?...
All good!🤪
I converted all my projects from vs2022 to vs2026.
Result?...
All good!🤪
𝓤𝓷𝓻𝓮𝓪𝓵𝓔𝓷𝓰𝓲𝓷𝓮 :
...and then I complain about the "q2rtx green" denoiser🤭
bsky.app/profile/typh...
𝓤𝓷𝓻𝓮𝓪𝓵𝓔𝓷𝓰𝓲𝓷𝓮 :
...and then I complain about the "q2rtx green" denoiser🤭
bsky.app/profile/typh...
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Taking a break from UE5...Now I'm working
on my own mE++ engine...and enemies🤭
𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 :
Taking a break from UE5...Now I'm working
on my own mE++ engine...and enemies🤭