Works: The Midnight Station, Diggin' It, Chopter Copter, Bananner Nababber (music), The Unlife of Gorlak (music), Look Outside (supporting artist), Nanokin, Malison: The Cursed City (music)
I wish smart phones were weird thick gameboy bricks on the daily. I am horribly damaged!
I wish smart phones were weird thick gameboy bricks on the daily. I am horribly damaged!
If you needed more reasons why ZA/UM is a shell of it's former self, I'm pretty sure a jacket housing a hand without a wrist and a *squints* coin-slot on a bird??? Are definitely not human drawn
If you needed more reasons why ZA/UM is a shell of it's former self, I'm pretty sure a jacket housing a hand without a wrist and a *squints* coin-slot on a bird??? Are definitely not human drawn
This brain worm's been building for the last couple weeks, enjoy!
This brain worm's been building for the last couple weeks, enjoy!
Weird caked up knife armed Robin Williams from NES Hook:
Weird caked up knife armed Robin Williams from NES Hook:
Who squatches the squatcher? 🤔
Who squatches the squatcher? 🤔
It's fitting my favorite Nintendo game is almost anti-Nintendo
The gameplay chops of the rhythm tap battle system is cool, but the rare beauty in how it explores loss as loss is what makes the game
Very little, if anything is gained by anyone throughout it's narrative
It's fitting my favorite Nintendo game is almost anti-Nintendo
The gameplay chops of the rhythm tap battle system is cool, but the rare beauty in how it explores loss as loss is what makes the game
Very little, if anything is gained by anyone throughout it's narrative
Did I mention I have a -thing- for bleak games?
Usually I'm a gameplay first type person, Disco Elysium really tests that theory in the sense it excels entirely due to it's writing. Like a great book, it's near impossible to stop til you've absorbed every word
Did I mention I have a -thing- for bleak games?
Usually I'm a gameplay first type person, Disco Elysium really tests that theory in the sense it excels entirely due to it's writing. Like a great book, it's near impossible to stop til you've absorbed every word
Undertale is one of my favs for a different reason than a lot of folks, I think
The characters are fun, the genre-bending is amazing, but I've always been drawn to it because it genuinely feels like the culmination of ideas from an entire era of gaming (more)
Undertale is one of my favs for a different reason than a lot of folks, I think
The characters are fun, the genre-bending is amazing, but I've always been drawn to it because it genuinely feels like the culmination of ideas from an entire era of gaming (more)
Aspiring pixel artist starter pack includes one free pass to a favorite Metal Slug of choice, and for me it's always been 3
I remember enjoying it an arcade so much, that I bought an Xbox to play basically just this and the 3D Ninja Gaiden
Aspiring pixel artist starter pack includes one free pass to a favorite Metal Slug of choice, and for me it's always been 3
I remember enjoying it an arcade so much, that I bought an Xbox to play basically just this and the 3D Ninja Gaiden
This series is so dumb, and I can't get enough of it. It turned me into the button pressing, ARPG fiend I am and I've followed it at every single nonsense turn for just one more chance to slap shit with a big ass key, but you can't beat the quaintness of the original
This series is so dumb, and I can't get enough of it. It turned me into the button pressing, ARPG fiend I am and I've followed it at every single nonsense turn for just one more chance to slap shit with a big ass key, but you can't beat the quaintness of the original
Shake shake!
Mischief Makers was my introduction to Treasure, and honestly maybe their most accessible game as a whole. It still carries their staples though, odd controls, non-sensical plots and loads of charm
Shake shake!
Mischief Makers was my introduction to Treasure, and honestly maybe their most accessible game as a whole. It still carries their staples though, odd controls, non-sensical plots and loads of charm
I was so late to this party, Square made a remake about 3 months after I finished this game
In many ways, LAL feels like a catalyst to what would become the booming indie RPG scene, it's experimental, unpolished and so very creative it's become a modern brainworm for me
I was so late to this party, Square made a remake about 3 months after I finished this game
In many ways, LAL feels like a catalyst to what would become the booming indie RPG scene, it's experimental, unpolished and so very creative it's become a modern brainworm for me
When a game with 1/10th of the budget it needs punches above it's weight with complete honesty, I'd like to think it results in a Deadly Premonition moment
If there are flawed gems in the world, DP is the equivalent of a fucked up cool rock you show all your friends
When a game with 1/10th of the budget it needs punches above it's weight with complete honesty, I'd like to think it results in a Deadly Premonition moment
If there are flawed gems in the world, DP is the equivalent of a fucked up cool rock you show all your friends
It's free real estate
It's free real estate
I used to be garbage at sokoban... now I'm garbage at sokoban AND have 80ish hours logged on Void Stranger.
To say much beyond that would be to spoil far too much, check it out if you enjoy intense secret hunting, sokoban, or simple gameplay with incredible depth
I used to be garbage at sokoban... now I'm garbage at sokoban AND have 80ish hours logged on Void Stranger.
To say much beyond that would be to spoil far too much, check it out if you enjoy intense secret hunting, sokoban, or simple gameplay with incredible depth
A doujin inspired heavily by Mega Man, but with the speed and absurdity dial cranked to 11 and beyond. Most of Peposoft's game offerings are like this; including a GnG tribute. This one's always stood out to me the most as a must play if you want weird Mega Man, though
A doujin inspired heavily by Mega Man, but with the speed and absurdity dial cranked to 11 and beyond. Most of Peposoft's game offerings are like this; including a GnG tribute. This one's always stood out to me the most as a must play if you want weird Mega Man, though
Look, I've got a -thing- for bleak games and LISA is one of the top among that list. The party-as-a-finite-resource style design of the game is something I'm infinitely jealous of, to say little of the russian roulette sequence, iykyk
Also, it has Nern
Look, I've got a -thing- for bleak games and LISA is one of the top among that list. The party-as-a-finite-resource style design of the game is something I'm infinitely jealous of, to say little of the russian roulette sequence, iykyk
Also, it has Nern
I know @kayin.moe is going to yell at me for this one, but I owe a lot to this thing. I wouldn't have met half the people I came to know without it and without Kayin's early coding guidance... I'm not sure I'd be making games!
Also it's really funny and mean
I know @kayin.moe is going to yell at me for this one, but I owe a lot to this thing. I wouldn't have met half the people I came to know without it and without Kayin's early coding guidance... I'm not sure I'd be making games!
Also it's really funny and mean
If Link's Awakening planted the seed for my love of wandering and puzzle solving, La-Mulana was the miracle grow. It's mean, it doesn't tell you anything, it's controls are retro and archaic to a fault, in other words it's a total masterpiece
If Link's Awakening planted the seed for my love of wandering and puzzle solving, La-Mulana was the miracle grow. It's mean, it doesn't tell you anything, it's controls are retro and archaic to a fault, in other words it's a total masterpiece