Voltrey
voltrey.bsky.social
Voltrey
@voltrey.bsky.social
Biologist. I make 3D.
It's just work to me now. What's GREAT about retopo is the foundational knowledge you get about topology. I can low poly box model way easier now that I understand topology and that came from doing sculpting and retopo so much which some find more work but to me box modeling is more difficult.
January 16, 2025 at 1:25 AM
Thinking about that workflow is breaking my brain. I've never done it that way. Like, I look at the tail spines and they are nice and even but you just aligned every island manually for that. Madness.
December 30, 2024 at 2:07 PM
What the hell am I looking at? Am I correct in assuming that these are many many tiny islands stacked on top of each other?
December 30, 2024 at 1:19 PM
That white highlight is interesting. It's not coming from the direction of the light is it?
December 18, 2024 at 10:31 AM
Is that a model rip?
December 18, 2024 at 10:29 AM
It's like a parody at this point
December 10, 2024 at 12:53 AM
RE engine can already do that. You might associate a "look" with it, but it's just a game engine like the others that exist.

Ghost and Goblins Ressurection is RE engine and that is 2D, Kunitsu Gami: Path of the Goddess is RE engine and that looks nothing like Resident Evil or Street fighter
December 8, 2024 at 12:43 AM
What do you mean technology? I'm pretty sure that you could replicate their art styles back in the N64 era. What technology?
December 7, 2024 at 11:54 PM
I disagree that SF6 is realism.
December 7, 2024 at 8:16 PM