Alchemist
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weirdalchemy.bsky.social
Alchemist
@weirdalchemy.bsky.social
Nobody important

Nazis fuck off

Working on the souls-like boomer shooter, "Defier"

weirdalchemy.itch.io
I finally got my extremely janky animation system working??? Literally everything is a first pass but this entire thing is actually working. World State -> Behavior Tree -> Animation Manager -> Animation Metadata (hitboxes, scripted actions, etc.)
November 19, 2024 at 5:30 AM
Good news, my animation system seems to be working good! The bad news is my AI is scuffed.
November 18, 2024 at 5:12 PM
Day 2 of the game jam, have something that's feeling pretty good. I want to add more stuff still, but this is definitely a game now
November 6, 2024 at 4:14 AM
Doing a little game jam with some friends with the theme of "Doors to Somewhere", so I'm making a tech-y little platformer where you can use doors to teleport. I spent my lunch hour getting the controller looking decent
November 4, 2024 at 6:26 PM
every once in a while I get really bored and decide to consume a random wiki, loving the jerma wiki so far
October 29, 2024 at 1:16 AM
Linkin Park - In the End
October 24, 2024 at 4:02 PM
Linkin Park - In the End
October 24, 2024 at 4:01 PM
Linkin Park - In the End
October 24, 2024 at 4:01 PM
Weezer - Buddy Holly
October 24, 2024 at 4:00 PM
Linkin Park - In the End
October 24, 2024 at 4:00 PM
Linkin Park - In the End
October 24, 2024 at 4:00 PM
Linkin Park - In the End
October 24, 2024 at 3:59 PM
Linkin Park - In the End
October 24, 2024 at 3:59 PM
Linkin Park - In the End
October 24, 2024 at 3:58 PM
Linkin Park - In the End
October 24, 2024 at 3:58 PM
Linkin Park - In the End
October 24, 2024 at 3:58 PM
Linkin Park - In the End
October 24, 2024 at 3:58 PM
Linkin Park - In the End
October 24, 2024 at 3:57 PM
Linkin Park - In the End
October 24, 2024 at 3:57 PM
Linkin Park - In the End
October 24, 2024 at 3:57 PM
Linkin Park - In the End
October 24, 2024 at 3:57 PM
Linkin Park - In the End
October 24, 2024 at 3:56 PM
Hey I'll give this a shot
October 24, 2024 at 3:52 PM
Quake 1 single player isn't talked about very often (and for good reason) but I'm a huge fan of it. Monsters in quake have a way of making the player move that I find other FPS titles seldom replicate.
October 22, 2024 at 6:31 PM
I took some time yesterday to clean up my project so I can start making test levels again. Lots of work left to be done, but it feels nice to make something that isn't just a flat sandbox for once.
October 22, 2024 at 12:44 PM