Alchemist
@weirdalchemy.bsky.social
Nobody important
Nazis fuck off
Working on the souls-like boomer shooter, "Defier"
weirdalchemy.itch.io
Nazis fuck off
Working on the souls-like boomer shooter, "Defier"
weirdalchemy.itch.io
I finally got my extremely janky animation system working??? Literally everything is a first pass but this entire thing is actually working. World State -> Behavior Tree -> Animation Manager -> Animation Metadata (hitboxes, scripted actions, etc.)
November 19, 2024 at 5:30 AM
I finally got my extremely janky animation system working??? Literally everything is a first pass but this entire thing is actually working. World State -> Behavior Tree -> Animation Manager -> Animation Metadata (hitboxes, scripted actions, etc.)
Good news, my animation system seems to be working good! The bad news is my AI is scuffed.
November 18, 2024 at 5:12 PM
Good news, my animation system seems to be working good! The bad news is my AI is scuffed.
Day 2 of the game jam, have something that's feeling pretty good. I want to add more stuff still, but this is definitely a game now
November 6, 2024 at 4:14 AM
Day 2 of the game jam, have something that's feeling pretty good. I want to add more stuff still, but this is definitely a game now
Doing a little game jam with some friends with the theme of "Doors to Somewhere", so I'm making a tech-y little platformer where you can use doors to teleport. I spent my lunch hour getting the controller looking decent
November 4, 2024 at 6:26 PM
Doing a little game jam with some friends with the theme of "Doors to Somewhere", so I'm making a tech-y little platformer where you can use doors to teleport. I spent my lunch hour getting the controller looking decent
I took some time yesterday to clean up my project so I can start making test levels again. Lots of work left to be done, but it feels nice to make something that isn't just a flat sandbox for once.
October 22, 2024 at 12:44 PM
I took some time yesterday to clean up my project so I can start making test levels again. Lots of work left to be done, but it feels nice to make something that isn't just a flat sandbox for once.