Wizardly Way
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wizardlyway.bsky.social
Wizardly Way
@wizardlyway.bsky.social
To keep the tree's this size or no? Otherwise made progress on input, and scene loading, but still not working exactly right on android. Making progress though. #WizardlyWay
September 9, 2025 at 1:26 AM
Time to lay down some ice! #wizardlyway #indiedev #gamedev
May 16, 2025 at 1:02 AM
If your caught right outside the eye of a hurricane it can be a bad time! #wizardlyway #indiedev #gamedev
May 14, 2025 at 2:03 AM
Got to kick that healing energy into overdrive sometimes!

#gamedev #wizardlyway #indiedev
May 13, 2025 at 1:42 AM
What a spark!
May 10, 2025 at 1:34 PM
Last but not least is the Inn! While its bare bones now. This will be the place to gather, take on tasks from your neighbors and to form a sense of community! #IndieGameDev #WizardlyWay
April 8, 2025 at 1:00 AM
The next two buildings is the teleportation assembly. Since this is a location based games, you might have so favorite places in the world you would like to return too! In order to do that you need to mark them, and hop on one of the teleportation pads! #WizardlyWay
April 1, 2025 at 12:40 AM
Looped back to tighten up some building flows. 3 buildings so far. The first, is the home. Because there is no place like home. From there you can build outward.
March 24, 2025 at 1:51 AM
Creating my first indoor level! This happens to be right before going up to a boss. #indiedev #gamedev
March 16, 2025 at 10:23 PM
Building up a new area for the main quest! Taking the fight back to Ruairi! Will you be able to handle it? #indiedev #gamedev #wizardlyway
March 4, 2025 at 2:44 AM
Looks like ill be fixing some issues with quests before building up some more of the main quest this week! What do you look for in a mobile games main quest? #GameDev #Indiegamedev
February 10, 2025 at 3:30 AM
Started creating a boss battle over the weekend. Giant skeleton that can summon his buddies for help! This is the first one I am designing for the game. Got some tweaks left to his abilities, but making great progress! What makes a good boss battle for you? #GameDev #indiedevs
February 3, 2025 at 1:59 AM
Finished the base leader board options design, and returning data! Will you successfully complete a dungeon or will your life energy be snuffed out instead? What do folks think?
January 27, 2025 at 1:35 AM
Making progress on the leader board this week. Had to do some refactoring of the previous back end code. Will continue this week to add a drop down, and show additional categories! Till then!
January 20, 2025 at 3:09 AM
There is no other way to know who has perfect attendance or who has defeated the most enemies besides a leader board. That is the newest feature i have been working on. Backend first, then comes the pretty visuals! For now, ya get a small portion of code. What else should be captured?
January 14, 2025 at 2:56 AM
Poor fleeing villager is trying to get help for his town! This week I went into building up the waves of enemies attacking a town with the town folk fighting back, and buildings being on fire and getting demolished based on how much health is left. We will see what next week brings!
December 23, 2024 at 2:21 AM
Including this poor wizard getting attacked by raiders!
December 23, 2024 at 2:16 AM
So many different things to create! 🛠️ Tonight, I set a building on fire. This is inside a dungeon, where you will need to protect this building from burning and finally crumbling to the ground! Will you be able to save it from the marauding bandits?
December 15, 2024 at 2:23 AM