In Rizz Dungeon: Skeleton Key to My Heart, raise your Courage Bar with precisely timed flirts. Aim for a CRITICAL KISS and woo a Monster Girl off her feet! 💘
👇 Wishlist TODAY! 👇
store.steampowered.com/app/4029090?...
#gamedev #indiedev #godot
In Rizz Dungeon: Skeleton Key to My Heart, raise your Courage Bar with precisely timed flirts. Aim for a CRITICAL KISS and woo a Monster Girl off her feet! 💘
👇 Wishlist TODAY! 👇
store.steampowered.com/app/4029090?...
#gamedev #indiedev #godot
✅ Draw / Erase instances
✅ Simple grid spatial partitioning
#godotengine #gamedev
✅ Draw / Erase instances
✅ Simple grid spatial partitioning
#godotengine #gamedev
i've wrapped up most of the abstract systems for this game so i'll start workin on the visuals next! all this shader work with the toony stuff ought to be handy
#godot3D #blender3D
i've wrapped up most of the abstract systems for this game so i'll start workin on the visuals next! all this shader work with the toony stuff ought to be handy
#godot3D #blender3D
In Mochi Conquest, you can catch all kinds of fish and seafood to cook up powerful meals to boost your run! 🍲
And yes, rare fish fight back! 🐟
Work in progress, but here's a sneak peek! ❤️
#JRPG #Roguelike #indieGame #FinalFantasy #Godot #indieDev #FireEmblem
In Mochi Conquest, you can catch all kinds of fish and seafood to cook up powerful meals to boost your run! 🍲
And yes, rare fish fight back! 🐟
Work in progress, but here's a sneak peek! ❤️
#JRPG #Roguelike #indieGame #FinalFantasy #Godot #indieDev #FireEmblem
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
Procedural ship designer in #godotengine !
#procgen #gamedev #indiedev
Procedural ship designer in #godotengine !
#procgen #gamedev #indiedev
The first standalone VCR hit in 1976 with Sony's SL-7200.
h/t to @matthewdessem.bsky.social on that
The first standalone VCR hit in 1976 with Sony's SL-7200.
h/t to @matthewdessem.bsky.social on that
Home video recording tech did not exist until 1976. Broadcast masters were thought to be destroyed. No recording would have existed, period. *THAT* is lost media.
This series was considered lost until the masters were found two years ago.
natalie.mu/comic/news/6...
Home video recording tech did not exist until 1976. Broadcast masters were thought to be destroyed. No recording would have existed, period. *THAT* is lost media.
This series was considered lost until the masters were found two years ago.
natalie.mu/comic/news/6...
This series was considered lost until the masters were found two years ago.
natalie.mu/comic/news/6...
(Ashley: You came so far, you little Sackboy! 🤎✨)
Congratulations to @evilthesackboy.bsky.social on 30K Subscribers!!! 🤎🎉🎊✌️✨🌟
(Ashley: You came so far, you little Sackboy! 🤎✨)
Congratulations to @evilthesackboy.bsky.social on 30K Subscribers!!! 🤎🎉🎊✌️✨🌟
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
#AlwaysWasAlwaysWillBeAboriginalLand
www.abc.net.au/news/2025-11...
#AlwaysWasAlwaysWillBeAboriginalLand
www.abc.net.au/news/2025-11...
-Unity games into Fortnite
-Unreal Engine support to Unity's cross-platform commerce platform
-Unity games into Fortnite
-Unreal Engine support to Unity's cross-platform commerce platform
But I'm happy that the block puzzles are getting more varied and better integrated with the platforming, pacing and all
(game is ABYSS X ZERO, btw)
#gamedev #lowpoly #axz
Fuck cancer.
Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
Fuck cancer.
Friends, let’s not forget her: en.wikipedia.org/wiki/Rebecca...
#godot #godotengine #3DCG #indiedev #gamedev
#godot #godotengine #3DCG #indiedev #gamedev
Hope the week is treating you kindly so far.
Hope the week is treating you kindly so far.
#gamedev #screenshotsaturday
#gamedev #screenshotsaturday
Don't phone, though, lest it suddenly burst into flames.
Note the Square Electronic Arts - an artifact of the time the two entered into a joint partnership to localize Square's games in North America.
Don't phone, though, lest it suddenly burst into flames.
Note the Square Electronic Arts - an artifact of the time the two entered into a joint partnership to localize Square's games in North America.