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#Blender #LearningInPublic #GameDev #IndieGameDev
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#Blender #LearningInPublic #GameDev #IndieGameDev
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#Animation #LearningInPublic #IndieGameDev #GameDev
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#Animation #LearningInPublic #IndieGameDev #GameDev
Today was all about Access Modifiers and Static.
I get it. Kind of. Maybe. ☕️🤦🏾♀️ My brain hurts.
#Java #DevLife #LearningInPublic
Today was all about Access Modifiers and Static.
I get it. Kind of. Maybe. ☕️🤦🏾♀️ My brain hurts.
#Java #DevLife #LearningInPublic
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Practiced creating methods and calling them from other classes.
Here’s a peek at today’s #Java madness ☕️💻
#DevLife #LearningInPublic
Practiced creating methods and calling them from other classes.
Here’s a peek at today’s #Java madness ☕️💻
#DevLife #LearningInPublic
Hands-on practice with Modifiers and Static today… and I think I’m even more confused now. 😩 Definitely need another round on when to use what. 🤦🏾♀️☕️💻
#Java #DevLife #LearningInPublic
Hands-on practice with Modifiers and Static today… and I think I’m even more confused now. 😩 Definitely need another round on when to use what. 🤦🏾♀️☕️💻
#Java #DevLife #LearningInPublic
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#LearningInPublic #IndieGameDevelopment #GameDev
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#LearningInPublic #IndieGameDevelopment #GameDev
Covered a lot — primitives vs objects, the heap (still kinda confused tbh 😅), and control flow statements.
Things are starting to click… well, mostly. ☕️💻
#Java #DevLife #LearningInPublic
Covered a lot — primitives vs objects, the heap (still kinda confused tbh 😅), and control flow statements.
Things are starting to click… well, mostly. ☕️💻
#Java #DevLife #LearningInPublic
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#LearningInPublic #IndieGameDeveloper #GameDev
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#LearningInPublic #IndieGameDeveloper #GameDev
This is pretty, but the course is losing me a bit. I get why it works, but couldn't make it from scratch. Maybe that's the point? You end up with a library of stuff to copy/paste.
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
This is pretty, but the course is losing me a bit. I get why it works, but couldn't make it from scratch. Maybe that's the point? You end up with a library of stuff to copy/paste.
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
The challenge was to find something to collect using only the map assets I had. May swap it out later, but the mechanics work! That’s a win in my book! 🎮✨
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#UnrealEngine #LearningInPublic #GameDev #IndieGameDev
The challenge was to find something to collect using only the map assets I had. May swap it out later, but the mechanics work! That’s a win in my book! 🎮✨
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#UnrealEngine #LearningInPublic #GameDev #IndieGameDev
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#LearningInPublic #gamedev #IndieGameDev #Blender
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#LearningInPublic #gamedev #IndieGameDev #Blender
Practiced Primitives, Arrays, and Casting today. It’s all starting to make sense! ☕️💻
#Java #DevLife #LearningInPublic
Practiced Primitives, Arrays, and Casting today. It’s all starting to make sense! ☕️💻
#Java #DevLife #LearningInPublic
#Nix #Flakes #Rust #LearningInPublic
#Nix #Flakes #Rust #LearningInPublic
Covered quite a few more geometric shapes, today, including an exercise in drawing sine waves.
That was cool, but these expanding squares were the most visually appealing.
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Covered quite a few more geometric shapes, today, including an exercise in drawing sine waves.
That was cool, but these expanding squares were the most visually appealing.
Course: www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Yesterday I made a yellow circle.
Today: a yellow square and a green square.
At this rate, I’ll have a whole flag by next week.
www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Yesterday I made a yellow circle.
Today: a yellow square and a green square.
At this rate, I’ll have a whole flag by next week.
www.udemy.com/share/...
#GameDev #IndieDev #Unity3D #Shaders #TechArt #LearningInPublic
Made a University Enrollment app and a Football Tournament app while practicing Packages, Classes, and Objects. ☕️💻
Also just realized I never mentioned I’m following the Zero to Mastery Java Bootcamp — solid course so far!
#Java #DevLife #LearningInPublic #ZeroToMastery
Made a University Enrollment app and a Football Tournament app while practicing Packages, Classes, and Objects. ☕️💻
Also just realized I never mentioned I’m following the Zero to Mastery Java Bootcamp — solid course so far!
#Java #DevLife #LearningInPublic #ZeroToMastery
⮚ I’m documenting everything till I make it into a YC-backed startup.
⮚ Setting up systems, tracking goals, and focusing on health & personal growth.
#GrindHard #LearningInPublic #Applexity #WayToYCS
⮚ I’m documenting everything till I make it into a YC-backed startup.
⮚ Setting up systems, tracking goals, and focusing on health & personal growth.
#GrindHard #LearningInPublic #Applexity #WayToYCS
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#UnrealEngine #LearningInPublic #indiegamedev
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#UnrealEngine #LearningInPublic #indiegamedev
Another multiplayer learning session, another “meh” demo. But trust me, this cube is a certified multicast RPC arsonist! Had to make it sound cooler some how, lol… just wait until it spreads chaos across the map!😂
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#LearningInPublic #UnrealEngine #gamedev #indiegamedev #indiedev #ue
Another multiplayer learning session, another “meh” demo. But trust me, this cube is a certified multicast RPC arsonist! Had to make it sound cooler some how, lol… just wait until it spreads chaos across the map!😂
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#LearningInPublic #UnrealEngine #gamedev #indiegamedev #indiedev #ue
It measures a model's ability to separate positive and negative classes, independent of any specific threshold.
🎯 1.0 = Perfect classifier 🤷 0.5 = Random guessing
#MLZoomcamp #DataTalksClub #LearningInPublic
It measures a model's ability to separate positive and negative classes, independent of any specific threshold.
🎯 1.0 = Perfect classifier 🤷 0.5 = Random guessing
#MLZoomcamp #DataTalksClub #LearningInPublic
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#Blender #Animation #LearningInPublic #gamedev #indiegamedev #indie
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#Blender #Animation #LearningInPublic #gamedev #indiegamedev #indie
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#LearningInPublic #animation #blendercommunity #blenderrender #gamedev #gamedeveloper #gamedevelopment #indiegamedeveloper #indiegamedev #indie
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#LearningInPublic #animation #blendercommunity #blenderrender #gamedev #gamedeveloper #gamedevelopment #indiegamedeveloper #indiegamedev #indie
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#LearningInPublic #gamedev #indiegamedev #indiedev
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#LearningInPublic #gamedev #indiegamedev #indiedev
The course I took was focused on #Blender basics and not specifically #animation. Now it's time to dive deeper! Over the next few weeks, I’ll be sharpening my animation skills! Wish me luck!
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#LearningInPublic #gamedev #gamedeveloper #Indiegamedev
The course I took was focused on #Blender basics and not specifically #animation. Now it's time to dive deeper! Over the next few weeks, I’ll be sharpening my animation skills! Wish me luck!
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#LearningInPublic #gamedev #gamedeveloper #Indiegamedev