Proud of this minimal interface for setting the trimming plane. I resisted the urge to over design this because its a small feature. #swiftui #metalapi #3dmodeling #shaders
Proud of this minimal interface for setting the trimming plane. I resisted the urge to over design this because its a small feature. #swiftui #metalapi #3dmodeling #shaders
I’ve got some great feedback and feature requests!
Starting with some low hanging fruit: Since the renderer was built for VR, pitch and roll poses no problem 😉
#vr #gpu #metalAPI #ultrawide
I’ve got some great feedback and feature requests!
Starting with some low hanging fruit: Since the renderer was built for VR, pitch and roll poses no problem 😉
#vr #gpu #metalAPI #ultrawide
“There are two types of game engines on our platforms:
1. Third party (eg. Unity)
2. Ported custom PC engine.“
I guess this explains why Metal docs assume that devs already know everything about GPUs and gfx dev. 🙄
#GPU #Apple #MetalAPI #GameDev