#opengles
stupid idea but bare with me:

rewriting purrfect engine to use OpenGL/OpenGLES instead.
February 18, 2025 at 1:58 AM
#Ubuntu 11.10 Image for Hi802 / GK802 is Now Available for Download#linux #minipc #video #opengles

cnx-software.com/2013/03/25/ubu…
Ubuntu 11.10 Image for Hi802 / GK802 is Now Available for Download - CNX Software
About 2 weeks ago, Jasbir released an Ubuntu 11.10 image and installation instructions for GK802 and Hi802 mini PCs based on Freescale i.MX6. I could only
t.co
February 5, 2025 at 4:58 PM
I was having some performance issues with Phong lighting on older Android devices, but I forgot Gouraud shading exists. After implementing it, performance is MUCH better, especially on the Xperia Play. #android #androidndk #opengles #gamedev
September 4, 2025 at 4:41 PM
I actually noticed Video Player issues on under-powered Android devices trying to use Impeller OpenGLES in the release before last. I’m actually concerned as to what Flutter 3.29 means for them now too.
February 14, 2025 at 7:51 AM
Has anyone else seen problems with using the stencil buffer in openGLES 3 on a Pi5 ? This should be a solid white area! Issue seems to have come with an update sometime in the last year or so. I only just noticed the issue (which is much less obvious in real use where the image is much darker).
July 22, 2025 at 12:19 PM
Android NDK Revision 7 for Android 4.0 (ICS#openmax #opengles

bit.ly/vPmQQA
Android NDK Revision 7 for Android 4.0 (ICS) - CNX Software
Google has just released Android Native Development Kit Revision 7, the Android SDK that allows developers to reuse C/C++ code. This version adds new
t.co
February 5, 2025 at 3:35 PM
Known bad Vulkan driver encountered, falling back to OpenGLES.
April 7, 2025 at 12:28 PM
Hey @flutter.dev & @fluttercommunity.dev - with the 3.29 update, I’m seeing BackdropFilter.blur crashes when using Impeller (OpenGLES) - specifically on simulators and a few low end hardwares (NokiaC32)?

Anyone else experiencing this?
Had to resort to turning off the shaders. 🫤
February 13, 2025 at 10:54 AM
#Google Releases #Android 4.3 Jelly Bean, Unveils New Nexus 7 #Tablet#bluetooth #ble #opengles

cnx-software.com/2013/07/25/goo…
Google Releases Android 4.3 Jelly Bean, Unveils New Nexus 7 Tablet - CNX Software
Yesterday was a big day for Google with several important announcements, including the Chromecast HDMI TV dongle, an updated version of Nexus 7 tablet,
t.co
February 5, 2025 at 5:26 PM
libavg on @RaspberryPi -#python #game #opengles

cnx-software.com/2012/12/17/lib…
libavg on Raspberry Pi - CNX Software
libavg development team has recently announced a beta port of their multimedia library to the Raspberry Pi. libavg is a high-level development platform
t.co
February 5, 2025 at 4:38 PM
So last month, on a Nokia C32 (low spec device), when running Impeller OpenGLES, native video players couldn’t render when placed in a list-view.
However for devices running Impeller Vulkan - it wasn’t an issue.

The only way I got round this was forcing Flutter on Android to not use Impeller 🫠
February 14, 2025 at 9:53 AM
結局OpenGLESしか触ったことないな… 右の開発者って何割ぐらいだろう

twitter.com/LunaFoxgirlV...
twitter.com
February 23, 2024 at 9:57 PM
But doesn't Futter use OpenGLES anyway if you don't use impeller?
February 14, 2025 at 10:02 AM
Does anybody know any good book\site about modern OpenGL rendering? I'm interested in researching how PBR, soft shadows, HDR and so on made in modern games. (Well, not so modern - I know about Vulkan :D)
#opengl #opengles #pbr #programming
September 9, 2024 at 5:12 AM
The .@Raspberry_Pi 4 has now better 3D #graphics compatibility thanks to #OpenGLES 3.1 conformance, and Igalia has also started work on #Vulkan 3D graphics and compute API. #linux #arm #raspberrypi

cnx-software.com/2020/02/03/ras…
Raspberry Pi 4 is Now OpenGL ES 3.1 Conformant, Work on Vulkan Drivers Started - CNX Software
The Raspberry Pi 4 is now OpenGL ES 3.1 conformant ensuring better 3D graphics and compute compability, and work on Vulkan drivers has already started.
www.cnx-software.com
February 6, 2025 at 12:17 AM
Next up is the Raspberry Pi 4: we've resolved bugs from the 32-bit to 64-bit update and headless is looking good. We're now including OpenGLES for full-screen UIs. If the Pi 4 is your device, please consider helping UI lib maintainers add support....
December 4, 2024 at 4:10 PM
Today's success is getting some openGLES shader code to create a 'scope trace based on the values in a texture. The texture is only 96 pixels wide, so each pixel shade determines the brightness of the pulse in the corresponding section of the trace.
December 26, 2024 at 5:16 PM
I think most people who’ve worked on older mobile platforms know that the shader compiler for OpenGLES is on the device, and you ship uncompiled shaders with your app. But I don’t think people realize that “compiled” shaders on desktop aren’t the last step either.
January 13, 2025 at 6:29 AM
¡La nueva #Android15 está 🔥🔥🔥! Trae el esperado #EspacioPrivado 🔒 para #ocultar apps, mejor #decodificaciónAV1 📽️ para #video eficiente, cambios en #servicios, soporte 16KB 💻 y #ANGLE para #OpenGLES 🎮. ¡Emocionante! 😍 #NuevaActualización bit.ly/3V2FcKV
Android 15: nuevas funciones y mejoras emocionantes
Android 15 trae el Espacio Privado para ocultar apps, mejor decodificación AV1, cambios en servicios, soporte de 16KB para memoria y ANGLE para OpenGL ES
bit.ly
May 17, 2024 at 8:18 AM
I made a quick Android port of my one of my old prototypes and wanted to see how it runs on the Xperia Play. It is playable, but I’ll see if there are areas I can optimize for better performance. #android #opengl #opengles #gamedev #xperiaplay
September 6, 2025 at 7:38 PM