#stride3d #stride #gamedev #indiedev
Very much agree! I think it also helps make for a tighter design experience, and genres like JRPGs can have more non-combat without having to go full (or janky) platformer.
Very much agree! I think it also helps make for a tighter design experience, and genres like JRPGs can have more non-combat without having to go full (or janky) platformer.
/ Code Force team as they reveal how they built Distant Worlds 2 using the Stride engine. Learn about their technical choices, performance optimizations, and more! #GameDev #Stride3d #StrideEngine
www.stride3d.net/blog/distant...
/ Code Force team as they reveal how they built Distant Worlds 2 using the Stride engine. Learn about their technical choices, performance optimizations, and more! #GameDev #Stride3d #StrideEngine
www.stride3d.net/blog/distant...
github.com/stride3d/str...
#stride #gamedev #indiedev #enginedev
github.com/stride3d/str...
#stride #gamedev #indiedev #enginedev
This should help understand where the project is at and where it is going in the immediate and mid-term future.
#GameDev #ECS #GodotEngine #stride3d #MonoGame
This should help understand where the project is at and where it is going in the immediate and mid-term future.
#GameDev #ECS #GodotEngine #stride3d #MonoGame
github.com/stride3d/str...
github.com/stride3d/str...
www.stride3d.net
flaxengine.com
www.stride3d.net
flaxengine.com