#stride3d
Now that I'm back home and messing with Stride some more, another thing I'm enjoying is that I don't have to use the editor all the time. I can just build and run the Solution directly to test things out, completely removing that overhead.

#stride3d #stride #gamedev #indiedev
October 18, 2025 at 7:41 PM
Another small thing I'm really liking about Stride is built in support for multiple tabs open on Prefabs and Scenes. Downside on the prefabs is you *have* to open it to see the property grid / components, but not minding it so far.

#stride3d #gamedev #indiedev
October 3, 2025 at 3:01 PM
Impressed with Stride's composition take on shaders. Super cool that I don't need to convert my gray boxing shader from Unity, I can just apply basic functions to the standard material and get what I want.

#Stride3d #gamedev #indiedev
October 2, 2025 at 7:05 PM
FWIW this *should* be mostly engine agnostic in theory. I wanted to give Stride3D a shot, so plan is to port this to learn it.

Very much agree! I think it also helps make for a tighter design experience, and genres like JRPGs can have more non-combat without having to go full (or janky) platformer.
September 10, 2025 at 6:26 PM
Just learned about Stride3D, sounds interesting

www.stride3d.net
Stride Game Engine - Free, Open Source C# 2D and 3D Game Engine
Stride, an MIT-licensed C# game engine, built for the future of gaming. Use C# 12 and .NET 8 to create your own games.
www.stride3d.net
May 3, 2025 at 9:08 PM
🚀Go behind the scenes with the x.com/SlitherineGa...
/ Code Force team as they reveal how they built Distant Worlds 2 using the Stride engine. Learn about their technical choices, performance optimizations, and more! #GameDev #Stride3d #StrideEngine

www.stride3d.net/blog/distant...
A Look Inside Distant Worlds 2: Developing with the Stride Engine
[Distant Worlds 2](https://store.steampowered.com/app/1531540/Distant_Worlds_2/), the sequel to the acclaimed 4X strategy game [Distant Worlds: Universe](htt...
www.stride3d.net
April 10, 2025 at 9:20 PM
The shader/computer kernel space is starting to blow up, so it’s something to keep an eye on. (Especially if someone targets SPIR-V, as you can effectively implement custom bytecode extensions and it will “just work”). A stride3d dev wrote about it www.stride3d.net/blog/investi...
February 27, 2025 at 3:23 PM
New stride engine version it has my contribution I am very happy that I contributed to a game engine
github.com/stride3d/str...
#stride #gamedev #indiedev #enginedev
Release v4.2.0.2293 · stride3d/stride
What's Changed 🧠 Core feat: LockFileEx/UnLockFileEx methods shouldn't be called explicitly by @Jklawreszuk in #2564 🔨 Build [Android] Fix invalid configuration in Android solution file. by @Base...
github.com
January 2, 2025 at 8:02 AM
December 26, 2024 at 10:11 PM
Just a quick experiment with the top down template in the #stride3d engine. Testing out the voxel global illumination volume. I need to figure out how to tweak it a bit to reduce flickering I think, or maybe that's the lens flare? #gamedev youtu.be/b77E2ZyA8pk
Testing Voxel GI in Stride with the top down RPG template
YouTube video by MiyaGrace
youtu.be
December 8, 2024 at 7:37 PM
To combat scope creep, the fennecs Roadmap at fennecs.tech/misc/Roadmap... is now detailed in a Github Project: github.com/orgs/outfox/...
This should help understand where the project is at and where it is going in the immediate and mid-term future.
#GameDev #ECS #GodotEngine #stride3d #MonoGame
fennecs ... the little ECS that loves you back! ❤️
A free and open source Entity-Component System written in pure C#! fennecs is fun, fast, and plays nice with game engines!
fennecs.tech
November 6, 2024 at 6:25 PM
📦 stride3d / stride
⭐ 5,536 (+19)
🗒 C#

Stride Game Engine (formerly Xenko)
GitHub - stride3d/stride: Stride Game Engine (formerly Xenko)
Stride Game Engine (formerly Xenko). Contribute to stride3d/stride development by creating an account on GitHub.
github.com
October 13, 2023 at 2:50 PM
Bonjour et bon mardi ! Les changements de conditions de Unity ont fait remonter de nombreux moteurs de jeux à la surface : aujourd'hui je vous propose de regarder du côté de Stride Game Engine, un moteur écrit en C# et visant la VR et le réalisme ⬇️

github.com/stride3d/str...
GitHub - stride3d/stride: Stride Game Engine (formerly Xenko)
Stride Game Engine (formerly Xenko). Contribute to stride3d/stride development by creating an account on GitHub.
github.com
September 19, 2023 at 6:00 AM
📦 stride3d / stride
⭐ 4,927 (+43)
🗒 C#

Stride Game Engine (formerly Xenko)
GitHub - stride3d/stride: Stride Game Engine (formerly Xenko)
Stride Game Engine (formerly Xenko). Contribute to stride3d/stride development by creating an account on GitHub.
github.com
September 17, 2023 at 9:50 PM
So given the announcement from Unity what engines can you recommend? I've so far been recommended Stride3D and FlaxEngine. They both have modern C# support and seem very close to Unity's own APIs. Stride3d is even MIT licensed with full source.

www.stride3d.net
flaxengine.com
September 13, 2023 at 9:19 PM