#subpixels
Fragments of a Broken Heart

Lens: NIKKOR Z MC 50mm

How does this photo make you feel? Let me know in the comments! :)

#macro_photo #macro_photography
November 13, 2025 at 9:04 AM
have a look at a sample of what Super Mario World looks like scaled to 4K using MMPX16, a pixel art scaler that attempts to retain a low-resolution pixelated look without simply enlarging pixels

this method creates 256 sample subpixels from every pixel to give an almost “HD-2D” look to sprites
November 12, 2025 at 10:14 AM
Yeag, this one is dangerous.

I'd give it a pass personally because of how i value subpixels and you worked some wonders here (ear shape, better use of the skirt space to make more thigh) but at this sprite size it can kinda feel like a "this is how i'd improve it" type of edit.
November 11, 2025 at 6:15 PM
wow!!!!!!!!! subpixels
November 2, 2025 at 7:05 PM
oh boy, subpixels!
November 2, 2025 at 2:32 AM
i like subpixels when you remove the hardware rng element
October 30, 2025 at 4:54 PM
I think the idea is that AI would be trained on a lot of high res images, a low res version, and an upscaled image, and they'll be looking at the relationship between upscaling and the actual high res photo, to find patterns in subpixels or something, for better scaling.

That said, I hate it.
October 29, 2025 at 10:57 PM
that makes sure you don't end up on subpixels
October 26, 2025 at 6:47 PM
Pokemon fans when Pikachu's tail is 3 subpixels smaller than in the previous game
October 22, 2025 at 8:47 PM
fun fact: while the face looks pink far away, I used a pixels texture that I adjusted the R G B channel levels to
Red: 233 / 255
Green: 159 / 255
Blue: 191 / 255
which corresponds to the exact hex code of the color on the ref sheet for the face, but zoomed in you can see the subpixels.
October 18, 2025 at 10:28 PM
My biggest annoyance in gamemaker is actually subpixels.
You can't (as far as I know) force it to snap to a grid so you have to either make all your move math whole numbers (which can be stuttery and often doesn't feel good)
September 23, 2025 at 4:03 AM
I can't tell if it's changed from the Switch 1, but it might be -- there seems to be more defined subpixels for instance
September 4, 2025 at 2:35 AM
Your subpixels are showing 😳
September 3, 2025 at 10:30 AM
Among Sinai’s Mountains, There Are Plants That Heal

  A million tiny pixels flash across our phone screens every day, and each pixel is broken down into subpixels that emit different intensities of light, combining to form the final image we recognize as social media. All of what we see, and all…
Among Sinai’s Mountains, There Are Plants That Heal
  A million tiny pixels flash across our phone screens every day, and each pixel is broken down into subpixels that emit different intensities of light, combining to form the final image we recognize as social media. All of what we see, and all of what we hear, is never truly real; it is merely a manipulation of color and light.
nexttech-news.com
August 31, 2025 at 11:26 AM
Among Sinai’s Mountains, There Are Plants That Heal

  A million tiny pixels flash across our phone screens every day, and each pixel is broken down into subpixels that emit different intensities of light, combining to form the final image we recognize as social media. All of what we see, and all…
Among Sinai’s Mountains, There Are Plants That Heal
  A million tiny pixels flash across our phone screens every day, and each pixel is broken down into subpixels that emit different intensities of light, combining to form the final image we recognize as social media. All of what we see, and all of what we hear, is never truly real; it is merely a manipulation of color and light.
nexttech-news.com
August 31, 2025 at 11:25 AM
just witnessed what true speed looks like

alt+tabbed a window just before a full screen application took the screen, the display only was able to activate the red subpixels of the window before the blank full screen took over
August 11, 2025 at 5:48 AM
i'm still getting subpixels for some reason :(
July 29, 2025 at 11:57 PM
the way it emulates subpixels is so yummy
July 21, 2025 at 7:41 AM
granblue players when the opponent is .023 subpixels off from the spacing needed for their anti-air combo
a girl with blonde hair and a pink headband stands in front of barrels
ALT: a girl with blonde hair and a pink headband stands in front of barrels
media.tenor.com
July 21, 2025 at 12:10 AM
Film grain is so neat.

Oooh, or seeing an LED panel under a microscope. The pattern of subpixels.
July 15, 2025 at 3:51 AM
Fun fact:
This is because the TV in the top image is a Cathode Ray Tube, and has an electron gun that fires at screen phosphors.

The bottom is modern display technology where pixels refresh from an arrangement of subpixels (and doesn't occasionally shoot electrons at your eyes).
July 14, 2025 at 8:53 PM
Splatting :: ASCII CMYK art cyrillic SubPixels by RGB 54 bit meme 7 bit By blursed :: Make It More .exe Make It More acrylic :: Adinkra :: Different 64 bit CMYK 37 bit Make It More ovoid mobile Subtextures 11 Bit Twisted Chaos hydride raw geoids :: Make it more cursive ASCII gem subpixel splatter
July 13, 2025 at 8:50 AM
It may not feel like Celeste, even though the player character literally has a Madeline face, but it's cool. I also added SUBPIXELS (basically just bitshifting the player speeds right), to make movement smoother than before. This is how most games back then acheived smoother movement.
July 6, 2025 at 8:14 PM
If you think about it, our brain just makes it up. Yellow is a distinct wavelength, but (most) displays fake this by displaying red and green subpixels lit together. Our brain, for some reason sees a mix of red and green light, and is happy to say "yeah, yellow", and not "red and green"
July 2, 2025 at 9:26 AM
could a successful technology be made with the idea? idk, maybe. it actually should be possible to use extra subpixels to make something with a wider gamut, but it's VERY specialized. like, maybe it'll show up on a Disney ride or for rich artists. but i don't think it could be mass-marketed 6/6
June 19, 2025 at 8:12 PM