KatsuKarei(かつかれい)
@katsukarei120.bsky.social
110 followers 73 following 94 posts
Solo Beginner Game Developer.Make 2D Game with Godot. First game CalamityEye → https://katsukarei.itch.io/calamity-eye 個人ゲーム制作初心者。Godotで2Dゲームを制作しています。
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katsukarei120.bsky.social
PlatformerAction CalamityEye V1.0 Released!

8bit Style ALL Direction Platformer Action Game "Calamity Eye" Released Today!
( It's Free and Playable on Webbrowser)
katsukarei.itch.io/calamity-eye

www.youtube.com/watch?v=kOQp...

#GameDev #IndieGameDev #GodotEngine #PersonalProduction #FreeGame
【フリーゲーム(Freegame)】CalamityEye official trailer video
YouTube video by かつかれい
www.youtube.com
katsukarei120.bsky.social
Working on the Stage 2 boss again this week, so no major progress to share.
I recently arranged the stage select theme I made earlier using a MegaDrive (YM2612) + effectors setup.
With effectors applied, it might not sound very authentic…
Compare with previous NES version repost.
#GameDev #solodev
katsukarei120.bsky.social
Sorry for the late reply! Thank you so much. I'm really happy!
katsukarei120.bsky.social
Like the exploration scenes in film scores🎬, right before the action kicks in?
The vibe of the sound itself is an '80s digital synthesizer.
katsukarei120.bsky.social
I've been working on the rest of Stage 2 this week. It's almost done, so next week I'll start making the boss. I started around mid-August, so I guess each stage takes me about two months.🔨
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Thanks. We’ll be seeing it a lot, so I want it to look as good as possible😊
Reposted by KatsuKarei(かつかれい)
micalpixel.bsky.social
After about 1.5 years in development, my game "May and the Amazing Bouquet" can now be wishlisted on Steam!

This is my first real game, and I'm so excited it's gotten to this point! 🥲

Thank you to everyone who's followed and supported so far!
maygame.bsky.social
It's here!! "May and the Amazing Bouquet" can now be wishlisted on Steam! 💐

Help May to obtain the Eight Prized Flowers in a cozy pixelated top-down action-adventure! 🌼

store.steampowered.com/app/3734760/

#gaming #indiegames #indiedev #majorupdate #pixelart #CozyGame #MayGame
katsukarei120.bsky.social
I've been working on the second half of Stage 2 this week. It's still a WIP, but this part's tricky — lots of spots where you can fall if you're not careful. Trying to keep it fun while still challenging is always tough!🤔
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Ah, I get it! If I’d rung the bell🔔, I might not be here now!🚌
katsukarei120.bsky.social
I was out a lot this week, so honestly, there’s not much progress.
I just worked a bit on the save data.
Totally unrelated to game dev, but the photo is of a “bell” I found by the side of the road while I was out.
It looks way too small to use in an emergency, so I have no idea what it is🤔
katsukarei120.bsky.social
Thanks! So glad it looked fun!😄
katsukarei120.bsky.social
Hop aboard a small airship and start shooting! You'll literally be using "buttons" to control it🎮.
The enemy movements I made last week were a bit too difficult, so now a warning🚨 will appear before they shoot.
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
This week, I was working on creating the mid-boss for Stage 2. It looks like fighting it with a sword will be tough. Next week, let's prepare a weapon to defeat it!
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Thanks!🥰 I’ll keep polishing it so I can make something even better.😎
katsukarei120.bsky.social
The characters and UI are so slick👍. Much respect!I wish I had your skills.😆
katsukarei120.bsky.social
This week, I created two enemy characters for the aerial stage. I had a bit of trouble that create using the hook rope to throw enemies that aren't affected by gravity.
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Totally — this level was super inspired by the sky stages in Super Mario Bros. 3. It’s one of my favorite games, of course! So glad you enjoyed the video!😄
katsukarei120.bsky.social
How about hanging onto a cannonball and soaring through the sky?
It's not super exciting gameplay-wise, but it does help mix up the pacing — pretty neat.
As an extra step, we’ll probably need to add enemies at the landing spot.
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Thanks! I'm really glad—I kinda felt like I pulled it off pretty well, in my own way!🥰
katsukarei120.bsky.social
This week, I worked on the background graphics for Stage2.
The second stage is set in the sky, so it’s going to be an aerial battle.
Next up, I’ll be building the level and adding some new enemies!
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Thank you.😊 I feel the same way. It would be ideal if I had the skills to fix the godot source myself!
katsukarei120.bsky.social
This week, I struggled with a Godot Engine issue (bug or feature?),
so I made a video about it.
I also used it as a chance to learn DaVinci Resolve—pretty tough!
I skipped voice narration this time.
youtu.be/aIillSJksZc
#GameDev #IndieGameDev #GodotEngine #solodev
GodotEngine Rigidbody2DのProcessMode不具合(仕様?)/Issue (or specification) related to changing ProcessMode
YouTube video by かつかれい
youtu.be
katsukarei120.bsky.social
This week, I added a feature to the stage-clear sequence that displays a bonus based on the number of citizens rescued. I’ve liked "Metal Slug" does this, so I tried implementing something similar.I hope it gives off the right vibe. #GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
Finally linked up tutorial → stage select → level 1!It’s been a long journey, but I’m slowly getting there!
#GameDev #IndieGameDev #GodotEngine #solodev
katsukarei120.bsky.social
I had to travel this week for personal reasons, so there has been no progress on the game development. The photos show a bus I saw during the trip, and another one of the sky and mountains.