Manus
@manusvfx.bsky.social
660 followers 500 following 35 posts
Senior VFX Artist at FX-Chamber!
Posts Media Videos Starter Packs
Reposted by Manus
its-tassana.bsky.social
Fire Grenade VFX that I did as a part of MadVFX community challenge #GameDev #UE5 #UnrealEngine #RealTimeVFX
Reposted by Manus
jackgutmann.bsky.social
In this episode of The Generalists, I sit down with @manusvfx.bsky.social a senior real-time VFX artist. He is part of @fxchamber.bsky.social and also works with Mad VFX.

Full ep: youtu.be/fQR9tQnA25w
manusvfx.bsky.social
Shrimpycorn ❤️
Reposted by Manus
shrimpsykate.bsky.social
🌸 Devlog:
'Setting up a walking and running animation for this little unicorn 🥹✨

#UnrealEngine5 #UE5 #devlog #indiedev #gamedev
Reposted by Manus
shrimpsykate.bsky.social
Cool screen space effect! :) ✨
vfxvault.bsky.social
More in-game item descriptions!
Screen space effects made with Niagara

#UnrealEngine #UE5 #gamedev #rtvfx #vfx #vfxvault #material #realtimeVFX
manusvfx.bsky.social
You better hand over your TF2 sticker next time we meet
manusvfx.bsky.social
As my previous post was cube-based, then lemme continue with my submission for
@madvfx.bsky.social
challenge with theme: square

Lil shield that reflects projectiles, but scaled down with each hit. All textures were made starting with square too (including noises) :D
manusvfx.bsky.social
RGB Sea was one of the most satisfying effects to figure out for
@Bytebond
.

Supports all needed color variants and spawning from other activators too :D

#gamedevelopment #indiedev #VFX #realtimevfx #Unity
Reposted by Manus
madvfx.bsky.social
So we start our first VFX challenge!
Theme: Square
Time: Till the end of 28th February (CEST)
Join our discord server if you wanna take part and have fun with us :smile:

After the event, we will make a reel of all the effects that made it in! (of course, if you agree)
Reposted by Manus
madvfx.bsky.social
Custom Vertex Streams are probably the biggest trouble people have with shuriken, so here's a little tip to make it easier!

Did you know you can rename the fields in Custom Data? Simply just click on them

Hopefully, that helps you understand how to work with them :)
Reposted by Manus
madvfx.bsky.social
Hey everyone! 🎬✨ We're hosting an exciting VFX challenge on our Discord from February 21-28! Join us for some creative fun, showcase your skills, and connect with fellow artists. We’d love to see you there!
A little tease before the challenge theme reveal

#realtimeVFX #VFX
Reposted by Manus
ashimoz.bsky.social
Hii bluesky I'm back with a new fx : Heal Burst.
All the texture were made on Substance Designer and most mesh using Houdini hope you'll like it
you can find more details about the texture used on my artstation post : www.artstation.com/artwork/mA084d

#Gamedev #UE5 #rtvfx #realtime #vfx
manusvfx.bsky.social
In Bytebond we had a problem with players getting confused with the bounds while they are ghosts, so I made a little shader to help with that :3

3D noises are very handy!

#gamedev #indiedev #realtimeVFX #shaders #VFX
Reposted by Manus
valeriia044.bsky.social
Sketchbook + Procreate☁️

#vfx #2dfx
Reposted by Manus
jakobwahlberg.bsky.social
Added a poise system. Combat is getting pretty challenging!
Reposted by Manus
irenecentelles.bsky.social
New piece finished! I worked on this the past few days. Hope you like it. Everything is runned through the material. There's no nigara system. #VFX #material
manusvfx.bsky.social
I hurt the snowman last time, so time to bless him instead.

#realtimeVFX #vfx #Unity
Reposted by Manus
jukerlaw.bsky.social
I make a simple script where you can control infinite particle post-behavior. Say, you want to spawn one particle and control its behavior after it reaches a certain lifetime or its lifecycle slider elapses. It helps me smoothening out the effect (like using dissolve) instead of it flashing-out.
Reposted by Manus
valeriia044.bsky.social
A small practice

#2dfx #vfx
manusvfx.bsky.social
Simple stylized VFX I made couple weeks ago.

#Unity #RealtimeVFX #VFX
Reposted by Manus
valeriia044.bsky.social
I want to share some of the textures that I made during gamejam for our game. 🌊 But as always there is no time to use it all :D

Maybe someday I'll use this for personal vfx, but for now I'll just leave it here.

#vfx #2dfx #textures
Reposted by Manus
manusvfx.bsky.social
Little object pooling system for my thunders :D

#RealtimeVFX #VFX #Unity
Reposted by Manus
madvfx.bsky.social
𝗣𝗼𝗿𝘁𝗳𝗼𝗹𝗶𝗼 𝗥𝗲𝘃𝗶𝗲𝘄𝘀

We’re hosting a portfolio review session, open to everyone.

To join, visit our discord (discord.com/invite/c2yMk... ) -> check the event -> leave us your portfolio! Feel free to add some additional notes if you want to give us a bit more insight

We can't wait to see there