Niels Dewitte ニルス
@nielsdewitte.be
1.3K followers 65 following 97 posts
VFX Feed : https://bsky.app/profile/did:plc:dncb4exmt7adysozdty3nvld/feed/aaakha4xbndqu Principal Particle Wizard | http://nielsdewitte.be VFExtra : https://www.nielsdewitte.be/VFExtra Admin at http://realtimevfx.com, VFX sketch organizer. ーーーーー He/Him
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nielsdewitte.be
Simple guide effects will be on sale during the February sale period!
www.fab.com/listings/4db...
Reposted by Niels Dewitte ニルス
exyde.bsky.social
ExplosionTober - 14 : Blood [~1H ]

New kind of shapes and timing here, kinda happy with today's learning :] (how to delay some burst, multiples burst, other kinds of orientation and textures controls)

#ExplosionTober #ExplosionTober2025 #RTVFX
Reposted by Niels Dewitte ニルス
its-tassana.bsky.social
Druid Gate
#GameDev #UE5 #UnrealEngine #RealTimeVFX
Reposted by Niels Dewitte ニルス
og-archnme.bsky.social
Forgot to share it here. I recreated Asriels lightning attack from the pacifist fight as well not long after doing his star attack.
#undertale #RTVFX #VFX
Reposted by Niels Dewitte ニルス
ktcreating.bsky.social
#explosiontober day 11 - holographic

very much enjoyed designing the glitching shader for this!

#vfxartist #explosiontober2025 #vfxfriday #unity #indiedev
Reposted by Niels Dewitte ニルス
exyde.bsky.social
ExplosionTober - 05 : Shock [ <1h ]

Low time budget for this Sunday, I was moving to see my grandma :]

But pretty happy with the fast result here, combining distortion with emissive mask and a simple decal for the impact point, playing with rhythms !

#ExplosionTober #ExplosionTober2025 #RTVFX
Reposted by Niels Dewitte ニルス
og-archnme.bsky.social
Explosiontober 04 - Star
Wanted to recreate the first half of Asriel's Star Blazing attack from his pacifist boss fight.
#ExplosionTober #ExplosionTober2025 #RTVFX #ArtChallenge #Undertale
Reposted by Niels Dewitte ニルス
vfxtherapy.bsky.social
Stunning Slash & Impact VFX breakdown by the talented Sergio Renato Perez Cuevas, crafted entirely in Unity!
Full project :👇
drive.google.com/file/d/1OzxH...

#VFX #Unity3D #GameDev #VisualEffects #RealTimeVFX #SergioRenatoPerez #IndieDev #ParticleEffects
Reposted by Niels Dewitte ニルス
tuataragames.com
Here's a look at some of the effects we had the pleasure of working on for chapter 5 of #Fortnite Credit goes to Epic for their leadership and creative direction! #realtimevfx #VFX
Reposted by Niels Dewitte ニルス
jangafx.bsky.social
I created a fire anomaly with IlluGen, EmberGen, and UE5 last week and did a great breakdown of how it was done. We're trying my best to make IlluGen amazing for real-time VFX artists!
www.youtube.com/watch?v=Gfvk...
#realtimevfx #gamedev
IlluGen and Niagara: Unreal Engine 5 - Fire Anomaly VFX
YouTube video by JangaFX VFX Software & Tutorials
www.youtube.com
Reposted by Niels Dewitte ニルス
gaziter.bsky.social
Music witch - Roadmix ✨🎧
A music show poster illustration of my OC Jazmin the music witch
Reposted by Niels Dewitte ニルス
rtm223.me
I've just released version 1.1.0 of my #UE5 SDF Plugin. Now featuring some extra material functions, some basic materials and this nifty interactive explainer / examples / tutorial window

Windows binaries for 5.4, 5.5 and 5.6 up in github github.com/rtm223/RTMSDF

#gamedev #UnrealEngine
Reposted by Niels Dewitte ニルス
photographotter.bsky.social
I'm surprised that trackmania isn't more popular with Americans
It essentially has an infinite skill ceiling and they have this really cool daily knockout tournament

There are no upgrades, no unlocks, no grinding aside from improving skill

It's a pure tournament and it's amazing
Reposted by Niels Dewitte ニルス
linc-1.bsky.social
#VFX breakdowns for the water bubble

#ue5 #stylized #indiedev #realtimevfx
Reposted by Niels Dewitte ニルス
akashenen.bsky.social
Here are some of the skills I worked on that didn't fit any specific archetype, so I put them all together in this post. I specially liked Reap, although I wish there was more support for blood spells in the game😅

#PathOfExile2 #realtimeVFX

www.artstation.com/artwork/mAoeqd
Reposted by Niels Dewitte ニルス
regulusartiste.bsky.social
Hello everyone!

My name is Mathieu and I'm a VFX Artist specialized in stylized effect! I'm based in France and looking for a work!
I Iove adding magic in my effects and making sparks fly✨

🎨https://artstation.com/mathieurakoto
💻https://mathieu-rakoto.com

#vfx #visualeffect #realtimevfx
Reposted by Niels Dewitte ニルス
tuataragames.com
Our 2025 Sizzle Reel is live! Showcasing Real-time VFX, Cinematics, and personal work from our artists. Big thanks to our talented artists and clients who made these past years of collaboration possible.
Watch here: www.youtube.com/watch?v=hgtx...
#gamedev #realtimevfx #vfx
Tuatara Sizzle Reel 2025
YouTube video by Tuatara
www.youtube.com
Reposted by Niels Dewitte ニルス
og-archnme.bsky.social
I've been experimenting making vfx using Unreal engine's curve atlas as a substitute for color map texture files
#RTVFX #VFX #UnrealEngine
Reposted by Niels Dewitte ニルス
regulusartiste.bsky.social
Since the beginning of the year, I worked more on value and color. So I wanted to rework one of my fire effect to see the difference. I didn't want to change the original shape of my #vfx just improve it! This is the result!

#visualeffect #realtimevfx #unity #VFX
Reposted by Niels Dewitte ニルス
ashmakes.games
this might be one of my favorite visual effects i've made for Cartomantic so far.

spin spin spin...

#godot
Reposted by Niels Dewitte ニルス
linc-1.bsky.social
Alternative angle for #stylized water enchantment VFX!

#ue5 #realtimevfx #gameart #indiedev #vfxfriday
Reposted by Niels Dewitte ニルス
saiel.bsky.social
🤓 New RTVFX dev post: realtimevfx.com/t/tenkei-vfx...

#gamedev #realtimevfx #rtvfx #vfx #techart #ue5
Reposted by Niels Dewitte ニルス
saiel.bsky.social
this choreography makes no sense at the moment but will do

#gamedev #realtimevfx #rtvfx #vfx #techart #eu5
Reposted by Niels Dewitte ニルス
saiel.bsky.social
🤓 New RTVFX dev post: realtimevfx.com/t/tenkei-vfx...

💀 rip orange dummy 💀

#gamedev #realtimevfx #rtvfx #vfx #techart #eu5
Reposted by Niels Dewitte ニルス
linc-1.bsky.social
More #WIP for a water enchanting #VFX

Got side tracked a bit on a toon shader, and changed up some props.

#realtimevfx #indiedev #gamedev #ue5 #3dart
nielsdewitte.be
WebM decoder is likely for the in-game signs. The animated arrow overlays are WebM files and are used throughout the campaign.