Sean Roberts
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seankichu.bsky.social
Sean Roberts
@seankichu.bsky.social
44 followers 3 following 4.8K posts
Is Human Male. Sydney, NSW > discord.gg/vDSUF8byj5 🎥 http://youtube.com/Seankichu 📺 http://twitch.tv/seankichu 📷 http://instagram.com/seankichu 🎵 http://tiktok.com/@seankichu 💻 http://reddit.com/r/Seankichu
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As an arachnophobe, I'm a big fan of Glenn Funtz
Can't be that majestic for just 4.99
Sometimes I think of this while scrolling twitter
All 9 members of the SLUG CREW
The squad sexy as hell
Why the bad guys got so much MEAT
The girls just don't go for road safety
Just like the original, as soon as someone gets in a Metal Slug tank, they win.
PLAYED: #MetalSlugTactics

Somehow they took a genre known for being slow & defensive and made it as mobile & pacey as the the OG arcade #MetalSlug games.

(it's also got a bit of #roguelite going on if you're into that)
Better get those numbers up!
Your life depends on it now.
Internet... what the hell is this?
Conservatives getting mad over a Netflix kiss while saying kids shouldn't be exposed to "sexuality", while ignoring decades of Disney smooching is just grade-A, front & center homophobia
ok that's more like it, we're finishing strong.
It's doesn't even matter what 'The Girl from Arkanya' is about... you have a big ol' Capybara best friend so it already wins.
Hate to harp on the nightmare fuel thing but...
What am I even looking at here?
'City of Dolorosa' is set in a version of hell realised in a handmade india ink art style.
Other than that I have no idea what's going on here.
'Gloomy Juncture' calls itself a neo-noir psychological thriller set in the 90s.
But again, that art style is kinda nightmare fuel.
'Mr Sleepy Man' is meant to be a wholesome, old school 3D Platformer experience.
But honestly, this art style is kinda nightmare fuel.
'Plum Road Tea Dream' is true art house gaming.
An surreal & meditative experience taking you through the autobiographical thoughts & struggles of a Queer, Black game developer.
'Map Map - A Game About Maps' tries to make a gameplay mechanic out of real cartography techniques.
(and yes, that is the full title)
Use the actual tools & techniques to properly chart maps of undocumented islands.
Yeah it is kinda weird that we've got two games in a row about mapping.
'Engraving' is a horror game set in a constantly shifting supernatural forest.
The only way to wrap your head around where you need to go & how to account for the changing environment is to draw & update your own map notation.
'CHILDREN OF SATURN' is a grounded found footage coming of age story about a group of teenagers growing up on Mars.
Honestly this sounds like it would've made a great sci-fi indie film.
(I don't know why the title is in All Caps)
'Penguin Colony' is an adaption of H.P Lovecraft's At the Mountains of Madness.
Except it's from the point of view of a penguin...
Didn't see that fresh twist coming did you.
There are a lot of games where you're a hero on a journey to defeat a final Boss.
But in 'The Dark Queen of Mortholme', you ARE the final Boss.
Sit on your throne & deal with the Hero every time he shows up for a confrontation, with him adapting & getting better every time he fails & reloads.
ok, now we're getting a little too creative.
'Moldwasher' is a cleaning game where you're a Sushi washing away some mold.
...ok
"Pigeon Love Story"
I don't need to know any further.
The title is all the elevator pitch you need.
Some standouts from the recent Six One Indie Showcase
>>>>>