Amando Gasca | Out-Class Hunter Dev
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7hrone.bsky.social
Amando Gasca | Out-Class Hunter Dev
@7hrone.bsky.social
Owner of Astrophobia
indie Dev | Current Project: Out-Class Hunter | LGBT+ 🌈| (They/Them)

Cover Image by
@AliceAlacroix


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My new patreon page is now live! every little bit helps me continue creating stuff regularly

patreon.com/7hrone?utm_m...
Get more from 7hrone on Patreon
Video Games & 3D models
patreon.com
Reposted by Amando Gasca | Out-Class Hunter Dev
quake brutalism jam update. starting playtests now (grab it in the discord if you want to help) and then gonna squeeze in a final polish / set dressing pass before the deadline
December 2, 2025 at 9:42 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
Seems to be in right now to talk about game-launching mockups. Might as well skip that and show this thing I've been working on lately.

There's still some fine-tuning before I release it, and still deciding on licenses but it will be FOSS, but as-is it does what I need it to do.
November 29, 2025 at 12:29 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
Just going to leave this already perfectly functioning emulator frontend here es-de.org

I have been using EmulationStation for years, it's great! You could probably make a new theme for it that gives you that Wii vibe if that's what you want in a frontend. Might already even be one somewhere.
ES-DE Frontend (EmulationStation Desktop Edition)
ES-DE (EmulationStation Desktop Edition) is a gaming frontend for Linux, macOS, Windows and Android
es-de.org
November 27, 2025 at 3:45 PM
Wip of a character whose name is currently a secret. they're a major character for hero game though
colors aside from the gold are placeholder
November 26, 2025 at 1:42 AM
Forgot to mention that I don't intend to do this for outclass. While structured in chapters already Im more so considering early access with chapter updates. This would be just for new projects
So other than hero game ,which I've been considering splitting into 3 parts, I'm wondering if I should do a bunch of small episodes of a story rather than releasing single big titles.

Occultryx is already small like that. But I do wonder if y'all would be interested in episodes
November 25, 2025 at 5:04 PM
So other than hero game ,which I've been considering splitting into 3 parts, I'm wondering if I should do a bunch of small episodes of a story rather than releasing single big titles.

Occultryx is already small like that. But I do wonder if y'all would be interested in episodes
November 25, 2025 at 5:02 PM
I've been struggling with probably the worst and deepest depression of my life, this financial change is just piled on top of my many struggles lately. This whole last week has been essentially a massive distraction from reality. not 100% sure when I'll be ready to get back to gamedev
So due to things being uncertain financial stability wise, for the foreseeable future, I'll be putting out-class on hold.

This doesn't mean its cancelled but rather I'll be focusing on Occultryx and other smaller projects until things are stable again.

I'm also changing my online presence
November 24, 2025 at 3:47 PM
So due to things being uncertain financial stability wise, for the foreseeable future, I'll be putting out-class on hold.

This doesn't mean its cancelled but rather I'll be focusing on Occultryx and other smaller projects until things are stable again.

I'm also changing my online presence
November 24, 2025 at 3:44 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
BACKSTREET BANGKOK 🌇🐇
November 22, 2025 at 12:25 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
The "Frieren Looking Up" Art Trend attracted some Big Names in Animation! Excited for Season 2?
November 21, 2025 at 4:59 PM
I think i've figured out things for the most part. gotta iron out some details but there will be both good/bad news.
Primarily just changes to how we will be making things and how we interact online in an official capacity. as well as how I do online stuff personally

however expect cool new stuff
November 20, 2025 at 8:22 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
Brush Burial: Gutter World is OUT NOW.
it's a lite immersive sim with tightly interconnected levels, a melee combat system based on positioning and counterattacks, and almost a hundred cosmetics to unlock.
you can get it on Steam, and play the demo there as well.
November 19, 2025 at 2:10 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
zap!
November 20, 2025 at 3:47 AM
Uh so disregard the previous post. I'll have to make some major changes overall, there has been some financial upheaval, so I'll need to change how we operate entirely.

I'll be back when we have things sorted out. I apologize for the already long wait that may have just exponentially increased.
November 18, 2025 at 12:50 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
Please nobody tell Ann 🐻‍❄️🏰
#lowpoly #animation #b3d
November 14, 2025 at 7:17 PM
I'm still alive btw, been going through a lot lately and decided to take a p hard break from just about everything. I'm p much feeling back to normal but I won't be back until after the weekend. considering making some big changes to how I operate online though
November 16, 2025 at 9:11 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
I have created a transparent status bar replacement for UZDoom. Even the automap is transparent! It works with Doom, Freedoom, Chex Quest, and Adventures of Square.
If you are playing a supported Doom mapset, different status bar gfx will automatically load, like for BTSX.
github.com/SeventhSenti...
November 13, 2025 at 5:49 AM
My main issue with it lacking dvi is very niche as I learned fairly recently that some dvi signals are capable of analog. I have a dream setup that I'm planning and it looks like I'm back to getting my hands on that older hardware
"I/O for days" and it doesn't have dvi or even half of what the old steam machine had on it lmao. Def gonna need more info on this machine before I consider it. What's the point if it's just a console with display port lol
November 12, 2025 at 6:59 PM
"I/O for days" and it doesn't have dvi or even half of what the old steam machine had on it lmao. Def gonna need more info on this machine before I consider it. What's the point if it's just a console with display port lol
November 12, 2025 at 6:49 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
Recent Sonic pixel art in the Quake 1 palette because I like Quake 1's weird blues
November 10, 2025 at 11:17 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
Opening some slots in order to pay rent! Send me a message if you are interested or have questions. Thank you!
November 10, 2025 at 9:20 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
KILAFLOW UPDATE!

Beta Version 8 is out for beta tier and higher kickstarter backers

Almost ALL the bosses are done, save for the final boss!

KilaFlow is now a "Around the Start of 2026" game, but no concrete release date for you till we go gold!

www.kickstarter.com/projects/cha...

Playbunn.
November 10, 2025 at 8:46 PM
Reposted by Amando Gasca | Out-Class Hunter Dev
Yes, MD3 doesn't have vertex wobble. The best thing about it though is that it allows us to show BIBLICALLY ACCURATE QBJ3 WEAPONS
November 10, 2025 at 10:23 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
Putting Dante in everything: part 32

#pixelart #dante
November 1, 2025 at 2:10 AM
Reposted by Amando Gasca | Out-Class Hunter Dev
My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: 🧵 (1/)
November 8, 2025 at 6:53 PM