Ace High Arcade
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acehigharcade.com
Ace High Arcade
@acehigharcade.com
62 followers 150 following 110 posts
Games on Steam: https://store.steampowered.com/developer/AceHigh Humble Store: https://www.humblebundle.com/store/cubed-and-dangerous Merch: https://acehigharcade.etsy.com/ Website: https://acehigharcade.com/
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Any #indiedev #gamedev out there struggling with Music in their games? Lets chat!
Took way too long of a break playing @2xko.riotgames.com, but I'm back. Here's a logo from something being cooked up...
'Sheep for the Stars' releases on Steam in 14 days!

But I need your help. Looking for smaller content creators seeking some challenging precision / rage platforming to help get the word out, and a last round of feedback.

Tag, DM, email (website), or repost!
#indiegame #influencer #creators #steam
Hey enterprising salespeople! If you successfully resell a key to one of my games on Kinguin / G2A or similar, please let me know! I want to work together to get my games in front of more players.
#indiegames #steamgames
Still have some slots left, and some new features to test like a new one-shot challenge mode.
Looking for anyone interested in doing some pre-release multiplayer for 'Sheep' playtesting sometime in early to mid July. Reach out if interested, or share with anyone you know who might be.
#indiegame #playtest #steam
Looking for anyone interested in doing some pre-release multiplayer for 'Sheep' playtesting sometime in early to mid July. Reach out if interested, or share with anyone you know who might be.
#indiegame #playtest #steam
Reposted by Ace High Arcade
“Rage platformer” is one way to describe all the fun you will have! It’s sheep’s with jet packs on like c’mon! It was made by a single dev, who is super nice. The game forces you to get better in the best way possible-by having fun! @acehigharcade.com

store.steampowered.com/app/3520580/...
Sheep for the Stars on Steam
Sheep strapped to rockets and jetpacks star in this precision / rage platformer. Boost through perilous terrain and traps to reach the goal in record time or just before everyone else. Every sheep has...
store.steampowered.com
I'm beginning to think these 5 identical email template curator scammers aren't going to actually review my game...
I've been heads down trying to get this multiplayer demo updated. Here it is! Lobby options, and much more, play the demo on Steam now and let me know what you think!
#indiegames #indiedev #wishlistwednesday #multiplayer
It's crazy how just a little bit of motion graphics in your game's UI and transitions drastically improves the perceived production quality. I added a level end celebration that's just very basic animations and tweening with a simple overlay, night and day difference.
The sound design in 'Expedition 33: Clair Obscur' is insane.
I was already using built in physics for a lot of the action in Sheep for the Stars, so I decided to add a ball pit gameplay mutator as an unlockable.
#indiegame #indiedev #multiplayer
Doing some brainstorming around what to do with the YouTube channel. I've been experimenting with different types of short content, and looking for suggestions on what you'd like to see for long-form. Dev logs? Game Design? More Blender?
#indiedev #indiegame #creators
Pascal's an indie dev's indie dev, been doing this for so long and a huge inspiration for everyone.
Help me push this to 70 reviews! I'm working on yet another update, and the extra reviews will be a great incentive to get it out the door😁

Let's make this a "Review the games you like" - day .. or something.. #indiegames #gaming - store.steampowered.com/app/2374320/...
This game looks cool! I think (even if you just have to mock it up) adding different color schemes for each screen shot helps a lot on the steam page. Like if you can just change the grass to snow manually and take a screen shot, it'll help show variation.
The composition of the opening shot reminds me of Bionic Commando. Game looks slick!
New mini-trailer for Cubed and Dangerous, sharing for #WishlistWednesday . Also one day left in the 55% off sale.
#indiegame
The bottom one has a more "fluid feel" but can be a bit more jumpy depending on how planned (or unplanned) the actual modeling process is. This rock example I took some time to figure out what I wanted to do. The top one feels more deliberate though with less fluidity.
Looking for feedback: In these timelapse modeling videos, I and was curious if people prefer a little bit of frame-rate-reduction in the videos. Here's an example, top half has 1/4 the frame rate of the bottom (both are same 10m video at 50x speed).
#indiedev #indiegame #blender3d
Yeah the holes definitely blow up the topology, but it's not animated and I'll probably decimate it or even bake the holes later anyway.
10 minute modeling challenge + new hat in Sheep for the Stars. Here's a timelapse of the model!

#indiegame #indiedev #blender3d
Just crossed a _huge_ sales milestone on Cubed and Dangerous today! I won't tell you which milestone, but it's massive...☄️