Afterglow
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afterglowgame.co.uk
Afterglow
@afterglowgame.co.uk
A soft sci-fi sandbox RPG set a few years after the disappearance of exactly 66% of the population. Society now lives in the afterglow of what was once great.

Join the Discord!
https://discord.gg/cmq9D4Wq6b
Pinned
Rather happy with the outcome of this equipment switching animation & effect. It's nanomachines🤖, of course.

#indiedev #gamedev #pcgaming #rpg #indiegamedev
Which hover-bike are you buying? It's the black & teal for me. Lights & effects colour customisable. #indiegame #gamedev #indiegamedev #pixelart
February 12, 2026 at 11:13 PM
Updated Ajax hover bike. Improved directional changes, added trail, sparks, and sound effects. All colour customisable. #indiegame #gamedev #indiegamedev #gaming #pixelart
February 10, 2026 at 11:25 PM
Just made a devlog on how I handle vehicles in my 2d game (spoiler, they're 3d models). #indiegame #gamedev #blender #gaming #screenshotsaturday

www.youtube.com/shorts/VU9ef...
Vehicles in Afterglow #gamedev #indiegame #devlog
YouTube video by Afterglow
www.youtube.com
February 7, 2026 at 7:53 PM
A few more vehicle colour variants. In order to appease my rendering system your legs will have to be tucked into the back. I'm a fan of the blue/orange myself.

#indiegamedev #gamedev #indiegame #pixelart #gaming
February 3, 2026 at 7:34 PM
Afterglow is now big enough to require a vehicle, so here we are. Made in Blender then pixelated into a sprite. Sort of reminds me of wipeout? I need to add a lot more detail but it's a start.

#indiegamedev #gamedev #indiegame #pixelart #gaming
February 1, 2026 at 4:12 PM
Well I wondered when I should do it. And someone finally asked for it. So alas, a discord for Afterglow has been created. Feel free to join!

discord.gg/bEsbCnfH

#indiegamedev #gamedev #pcgaming #rpg
Join the Afterglow Discord Server!
A soft sci-fi sandbox RPG set a few years after the disappearance of exactly 66% of the population. Society now lives in the afterglow of what was once great. | 3 members
discord.gg
January 22, 2026 at 10:50 PM
A Stock Exchange terminal for use in game. Hopefully it does look like a hologram at the top. 💷

#indiedev #gamedev #pcgaming #rpg #indiegamedev
January 15, 2026 at 10:29 PM
Just posted my first devlog on how I make rather good looking 2D animations & character customisation via Blender - if you're interested!

www.youtube.com/watch?v=nhPN...

#indiedev #gamedev #devlog #pcgaming #indiegamedev
Making High Fideility 2D Pixel Art Animations in Unity with Blender
YouTube video by Afterglow
www.youtube.com
January 13, 2026 at 9:23 PM
To other indie/solo Devs: When did you set up a discord for your game? I know it's a vital step but I don't yet have a steam page and don't enjoy my own company quite enough to talk to myself. Not yet anyway. Although I suppose it's a good way to post/track progress?

#indiedev #indiegamedev
January 10, 2026 at 6:59 PM
Decided to spend the week making a stock market 📈 in Afterglow. The market will be affected by certain events/actions in game.

Now I need to make sure it isn't a guaranteed way to speedrun yourself to a million credits. Made the music myself too.

#indiegamedev #indiedev #gamedev
January 9, 2026 at 11:49 PM
What kind of sci-fi game would this be without an interactive stock exchange? (WIP)

#indiegamedev #gamedev #rpg #pcgaming #indiedev #stonks
January 5, 2026 at 11:06 PM
Through nanites all sorts of recycling possibilities open up.

#indiedev #unity #indiegamedev #screenshotsaturday #pcgaming
January 3, 2026 at 6:11 PM
It's easy to get a bit overwhelmed and lost as an indie/solo dev. Looking back at the work you've done genuinely helps, I recommend it. I spent a lot of 2025 thinking how I'm barely making progress - I think my brain lied.

Happy new year!

#indiedev #gamedev #pcgaming #rpg #indiegamedev
December 31, 2025 at 5:05 PM
Any other devs put in something especially for christmas? seemed appropriate. You'll have to ignore his rifle at the back.

#indiedev #gamedev #pcgaming #screenshotsaturday #indiegamedev
December 13, 2025 at 10:26 PM
I like how 🌈colourful my backpack looks. So glad I went with the system to be able to colour any item in any colour.

#indiedev #gamedev #gaming #rpg #indiegamedev
December 11, 2025 at 5:53 PM
Rather happy with the outcome of this equipment switching animation & effect. It's nanomachines🤖, of course.

#indiedev #gamedev #pcgaming #rpg #indiegamedev
December 10, 2025 at 10:37 PM
A quantum computer, sort of? I both like this and dislike it.

#pixelart #indiegamedev #indiedev #pcgaming
December 5, 2025 at 10:27 PM
Pretty sure my irl cat had an existential crisis watching me animate this. And occasionally had a swipe at it 🐾🐈

#pixelart #blender #unity #indiedev #gamedev #screenshotsaturday
November 8, 2025 at 10:08 PM
One of the most important steps that any game developer ever makes. Adding a cat to the game.

Ginger because I too am ginger 🐈

#indiedev #gamedev #pixelart #blender #unity
November 7, 2025 at 7:59 PM
Melding, also known as skill learning/forgetting. This is probably worth watching with volume turned up.

#indiegamedev #indiedev #solodev #logicpro #pcgaming
November 3, 2025 at 9:48 PM
Who said learning a skill had to be dull?

#screenshotsaturday #indiedev #solodev #pcgaming #indiegamedev
October 25, 2025 at 9:43 PM
Welcome to the Melding chair. Learn skills through absorbing the knowledge that others already possess. Of course you still have to prove you should have access to that knowledge. Cannot be used without a skill pass!

#indiedev #gamedev #pcgaming #rpg #indiegamedev
October 14, 2025 at 9:16 PM
16 skills have now turned into 12 professions, which consist of many skills. Saved my sanity, as well as feels better game wise.

#pixelart #IndieGameTrends #IndieDev #GameDev #IndieGameDev #pcgaming
September 26, 2025 at 10:15 PM
I've been in programming hell for a month, and now I'm back.

Anyway, here's a giant lizard chasing me.

#indiedev #gamedev #pcgaming #rpg #indiegamedev
September 14, 2025 at 10:00 PM
How to lose 3 weeks of time:

1 - Create a new animal for your game as a fun side task.
2 - Discover sprites in general are using too much vram to be loaded at all times.
3 - Move to addressables so you can dynamically load in both sprite atlases & animation clips.

#indiegamedev #indiedev #unity
a man in a suit and tie is standing in a hallway with a sign that says ' cbs ' on it
ALT: a man in a suit and tie is standing in a hallway with a sign that says ' cbs ' on it
media.tenor.com
August 15, 2025 at 8:26 PM