The ragebaiters are bad, and Highguard is a messy experience that I didn’t find fun. It can be two things.
The ragebaiters are bad, and Highguard is a messy experience that I didn’t find fun. It can be two things.
#Hottest100
#NowPlaying
🕗 8:08 pm
🎵 Dancing2
🧑🎤 Keli Holiday
🎧 Apple Music / YouTube Music
📝 Lyrics
Having said that, <insert band with whiny vocals here> sucks.
Having said that, <insert band with whiny vocals here> sucks.
- “Frankly my dear, I don’t give a damn.”
- “Here’s looking at you, kid.”
- “We need to build the car for combat.”
- “Frankly my dear, I don’t give a damn.”
- “Here’s looking at you, kid.”
- “We need to build the car for combat.”
…Right?
…Right?
www.youtube.com/watch?v=H6gl...
www.youtube.com/watch?v=PWgv...
www.youtube.com/watch?v=H6gl...
www.youtube.com/watch?v=PWgv...
<Kyle Sandilands appears Stand Up to Hate ad>
Okay, one hate.
<Kyle Sandilands appears Stand Up to Hate ad>
Okay, one hate.
Ignore the backlash. Every element of this game -- the worldbuilding, the acting, the art style, even the battle menus -- are immaculately crafted. Individually, these elements would be GOTY worthy. In a single package, this game will be remembered for years to come.
Ignore the backlash. Every element of this game -- the worldbuilding, the acting, the art style, even the battle menus -- are immaculately crafted. Individually, these elements would be GOTY worthy. In a single package, this game will be remembered for years to come.
Calling this game merely iterative discounts how much it adds to the Hades formula. We get *two* new worlds, a new armory of weapons that are more than remixes of the old ones, nearly four hours of new music, and a cast button that is finally worth using!
Calling this game merely iterative discounts how much it adds to the Hades formula. We get *two* new worlds, a new armory of weapons that are more than remixes of the old ones, nearly four hours of new music, and a cast button that is finally worth using!
This game manages to do so, so much with its ‘one button rhythm game’ mechanic, pluming the depths of music theory. Throw in some good tracks, inventive visual tricks and a surprisingly affecting story, and you have one of the standouts of the current rhythm game renaissance.
This game manages to do so, so much with its ‘one button rhythm game’ mechanic, pluming the depths of music theory. Throw in some good tracks, inventive visual tricks and a surprisingly affecting story, and you have one of the standouts of the current rhythm game renaissance.