Anderson Mancini
@andersonmancini.bsky.social
1.7K followers 4.7K following 130 posts
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
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andersonmancini.bsky.social
Navigating #threejs content on the Quest has been amazing. I love how you can just bring your finger close to the screen to interact—no controllers needed! It’s like having a huge touch panel for multitasking. Next step: AR in my living room!

Have a Quest? Try it here:
water-simulation.vercel.app
andersonmancini.bsky.social
Watching it already. Superb work as always!
Reposted by Anderson Mancini
andersonmancini.bsky.social
Hahaha. The idea was to show the interactivity of this combo hahah. The castle looks much better indeed heheh.
andersonmancini.bsky.social
Did you know that you can integrate Gaussian Splatting with #threejs meshes for hyper-realistic surroundings + interactivity? This is a powerful combo that significantly improves realism.

Live link: threejs-gaussian-splatting.vercel.app
andersonmancini.bsky.social
Hey. Welcome buddy. Amazing work 👏🏻👏🏻👏🏻👏🏻😍😍😍😍
Reposted by Anderson Mancini
makio64.bsky.social
First post here ! 🥳
Exploring UI for gender selection while working on my #tsl Meshline for #threejs #webgpu
andersonmancini.bsky.social
Thank you mate. It is just a matter of spending time with it and finding the good parameters :). All the best
andersonmancini.bsky.social
Hey buddy. It is looking great eheh. What I'm doing in that water is just using threejs spotlight texture projection feature with some tweaks in the raw shader before feeding the map parameter. This can give you more control over the "caustics" and still project shadows at the same time 😊
three.js examples
threejs.org
Reposted by Anderson Mancini
holtsetio.bsky.social
I built a playable Softbody Tetris using #threejs #tsl and my softbody engine! 🕹️

I still consider this a work in progress, but you can already try it out in your #webgpu compatible browser here:

🔗 holtsetio.com/lab/tetris/
andersonmancini.bsky.social
This is absolutely insane my friend 🤩. Congratulations. WOW
andersonmancini.bsky.social
Working on a new minigame using #threejs and #glsl for a client. A custom immersive scene about fusion energy. Shader interactivity is so addictive 😍.

Link coming soon
andersonmancini.bsky.social
github.com/ektogamat/ap...

Free Source code available for download: Apple Liquid Glass via #threejs and React Three Fiber. I hope you like it 😊

#creativecoding #webgl
andersonmancini.bsky.social
Live link for the Apple Liquid Glass via #threejs is here: appleliquidglass.vercel.app

Source code will be available soon 😊

#creativecoding #WWDC25 #r3f
andersonmancini.bsky.social
#iOS26 Apple Liquid Glass via #threejs and React Three Fiber looks sick 🤩.

I will be releasing the source code soon. Do you want it? Please sign up for my newsletter: andersonmancini.dev

#creativecoding #WWDC25
andersonmancini.bsky.social
Some updates on my #threejs Classics Garage project. Now, if you're in a hurry and want to skip the game mode using ispect, you can use the Konami Code [↑ ↑ ↓ ↓ ← → ← → B A] to unlock all available features. The option is also available in settings.

www.classics-garage.com

#r3f #creativecoding
andersonmancini.bsky.social
Thanks for sharing it mate 🙏🏻😊
andersonmancini.bsky.social
Thank you very much 😊🙏🏻✌🏻
andersonmancini.bsky.social
I'm back to working on my water simulator for interactive experiences using #threejs. This time, I'm experimenting with #WebGPU and #TSL for better performance.

The link and potentially a tutorial will be available soon. Current version is available here: water-simulation.vercel.app
andersonmancini.bsky.social
Ground projection envmap replaces 3D model background, improving performance and HDR lighting realism 😍.

Tuto: youtube.com/watch?v=XC1e...
Create your own HDRIs in Blender (Tutorial)
YouTube video by Ryan King Art
youtube.com
andersonmancini.bsky.social
Just a quick #threejs tip that you can save for later: never underestimate the power of a custom envmap 😛. Using the grounded projection envmap can save millions of triangles when the user doesn't need to move in the scene.

Follow the thread 👇🏻🧵

#webgl #creativecoding #r3f
andersonmancini.bsky.social
New template on MantisXR! 🤩
Let your customers style a mannequin and mix outfits before buying. Customize your store with images, colors, brightness & effects.

👉 Start now: www.mantisxr.com/start/

Built with ❤️ using #threejs & React Three Fiber
andersonmancini.bsky.social
🚀 Launch time! Mantis lets you build immersive 3D storefronts in just a few clicks — no code needed. Bring your products to life, boost engagement, and stand out from the crowd.

Opening access today → mantisxr.com/start
Spots are limited.

#threejs #webgl #creativecoding
andersonmancini.bsky.social
Thank you very much mate 🙏🏻😊