Arthur Munoz
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arthurmunoz.bsky.social
Arthur Munoz
@arthurmunoz.bsky.social
Game Animator

Currently animating at Moon Studios

Prev : Ubisoft Montpellier / SuperSeed Studio / Airship Syndicate / Spiders Games
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🔥 IT'S SHOWTIME! 🔥

What an absolutely crazy cool year, and I’m feeling the vibe—what better time to drop a brand-new Animation Showreel !

Big thanks to all the amazing game studios for their trust !✨

Full video here :
vimeo.com/manage/video...

#animation #gamedev #3danimation
Reposted by Arthur Munoz
It's been 3 years working on No Rest for the Wicked with Moon Studios. 🌖

With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.

Let’s go. Another year, another Wicked Animations ! 😁

#animation #gamedev
February 3, 2026 at 10:47 AM
It's on steam deck too 🔥
February 4, 2026 at 10:47 PM
Thanks a lot ! Team effort ! Moon is the best
February 3, 2026 at 8:44 PM
Thanks a lot ! 😀
February 3, 2026 at 8:44 PM
Thanks a lot ! 😀
February 3, 2026 at 8:44 PM
Thanks a lot Nacho ! 🔥
February 3, 2026 at 8:44 PM
It's been 3 years working on No Rest for the Wicked with Moon Studios. 🌖

With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.

Let’s go. Another year, another Wicked Animations ! 😁

#animation #gamedev
February 3, 2026 at 10:47 AM
A few years ago, I worked on Steetrising, animating different types of characters, including automatons.

The prototype / research phase was key.
Finding the right feel and defining the style of the game.
It’s also my favourite part of the process, where you can really be creative and bold.
January 29, 2026 at 11:04 AM
Thanks a lot ! 😀
January 23, 2026 at 8:04 PM
No Rest for the Wicked Together is LIVE.
Our co-op update is available right now with a Free Steam Weekend until Jan 26 and 40% off !
Enjoy ! 🔥

Super proud of the team work ! 🙂
January 23, 2026 at 12:44 PM
Reposted by Arthur Munoz
This was my first time building a boss entirely in 3D for a pixel art game.

On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.

Here’s a full video demo of the project.

The Last Faith by Kumi Souls Games
January 13, 2026 at 10:45 AM
This was my first time building a boss entirely in 3D for a pixel art game.

On The Last Faith, I handled modeling, rigging, and animation for some of the main bosses.

Here’s a full video demo of the project.

The Last Faith by Kumi Souls Games
January 13, 2026 at 10:45 AM
Strong creature animation starts by respecting the design.

Animating creatures is about respecting the design.

Real-life references and traits guide motion, making them feel grounded and believable. ✨

I made animation and some rigging on these.

Wayfinder by Airship Syndicate.

#Animation #3d
January 8, 2026 at 11:04 AM
🎬 Highlight #2
Throwback to one of my past works.

Project: GreedFall (Spiders)
Focus: Animation & Rigging

Animating boss fights on this project was an amazing experience !

More highlights coming every day 👀✨

#animation #gamedev #bossfight #3d
January 6, 2026 at 12:16 PM
Had the pleasure of mentoring Raphaël Brousseau at the end of 2025.

Great job Raphaël — keep going 💪

I’ve also recently opened my website for animation reviews feel free to check it out:
👉 arthurmunozanimation.com

#animation #mentor #gamedev #feedback #mentoring
January 5, 2026 at 10:44 AM
✨Happy New Year 2026 ✨
Wishing you health, creativity, and lots of good stuff for the year ahead.
Let’s make it sharp and dynamic like this Ori animation I made 😁

I’ll be sharing some Highlights from my past work this week.
Hope you’ll enjoy them!
Cheers!

#animation #gamedev #3d #game #animator
January 1, 2026 at 6:36 PM
Reposted by Arthur Munoz
🗡️🗡️Another week, another Wicked Animation 🗡️🗡️

This time, a double-dagger attack with a front flip and a big slash.

👉 Tip: Think about shapes, line of action and CONTRAST !

No Rest for the Wicked by Moon Games Studio 🌖

#animation #gamedev #3d #game #fight
December 9, 2025 at 10:32 AM
🗡️🗡️Another week, another Wicked Animation 🗡️🗡️

This time, a double-dagger attack with a front flip and a big slash.

👉 Tip: Think about shapes, line of action and CONTRAST !

No Rest for the Wicked by Moon Games Studio 🌖

#animation #gamedev #3d #game #fight
December 9, 2025 at 10:32 AM
Thanks a lot !
December 5, 2025 at 12:17 PM
🔥Another week, another Wicked Animation 🔥

Working on a series of kicks for the gauntlets set, fast, sharp, and super fun to animate! ⚡

👉 Tip: Using kicks instantly adds new behavior and flavor to your moveset.

No rest for the Wicked by Moon Games Studio 🌖
#GameDev #Animation #3d #game
December 3, 2025 at 1:01 PM
Just saw the awesome VFX pass that Josue Bagea added to my Shot One Fighters animation, it totally elevates the shot! 💥🔥

Love seeing the combo of animation + effects come together like this. 😎

#GameDev #Animation #VFX #fight #fx
November 6, 2025 at 10:51 AM
🔥⚔️Another week, another Wicked Animation ⚔️🔥

Starting with a kick that flows into a big greatsword swipe, using the momentum to drive the impact! 🦵💨💥

No Rest for the Wicked by Moon Games Studio 🌖

#GameDev #Animation #3d #game
November 4, 2025 at 10:53 AM
🎥 Another week, another Wicked Animation ⚔️

The Caretaker doesn’t just strike, he summons ! ✨
A ranged attack that channels pure corruption — calling forth a Plagued Wolf from the depths of decay. 🐺💀

No Rest for the Wicked by Moon Games Studio 🌖

#GameDev #Animation #3danimation #game
October 14, 2025 at 10:42 AM
Another week, another Wicked Animation ⚔️✨

This time I went for a wand attack !
Something that hits physically but also channels raw magic.

No Rest for the Wicked by Moon Games Studio 🌖
#gamedev #animation #3d #3danimation #fight
October 7, 2025 at 12:30 PM
Another week, another Wicked Animation 👊🔥

Run ➡️ Attack ➡️ Dropkick 💥
So satisfying to land this one 😁

No Rest for the Wicked by Moon Games Studio 🌖

#gamedev #animation #3d #3danimation #fight
October 2, 2025 at 9:51 AM