Arturo Paracuellos
@arturoparacuellos.bsky.social
18 followers 45 following 18 posts
Creative Developer. Tech Lead at kaixr.com to develop inclusive mixed reality spaces allowing children to explore, learn, and create.
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arturoparacuellos.bsky.social
If you'd like to experience the project in real time and explore how it was built ( @blender.org to @threejs.org workflow, materials, camera path, sound design…), check out the full interactive version & case study here:

🌊 unboring.net/into-the-lig...
Into the lighthouse
An Immersive Film by Arturo Paracuellos, a Spain based Creative Technologist.
unboring.net
arturoparacuellos.bsky.social
The 360º video was generated using a custom renderer-based approach that outputs an equirectangular projection directly from the live @threejs scene.

I adapted it using THREE.CubemapToEquirectangular by @thespite.bsky.social as a base.

💻 Check out the code here: github.com/arturitu/int...
github.com
arturoparacuellos.bsky.social
Here you can watch it in full 360º on YouTube.

www.youtube.com/watch?v=13PE...

And if you're curious about how this 360º render was made… 👇
Into the lighthouse 360°
YouTube video by Arturo Paracuellos
www.youtube.com
arturoparacuellos.bsky.social
🎥 I just converted my immersive film *Into the lighthouse* into a full 360º video, directly rendered from the @threejs scene!

You can explore the entire island in every direction, or even watch it on YouTube (I’ll post a link below)
arturoparacuellos.bsky.social
**Recap**

All this runs in just ~5 MB, as a single-codebase implementation that works seamlessly on desktop 💻, tablet 📱, mobile, and VR headsets 🥽.

Extra links below ⬇️
arturoparacuellos.bsky.social
**Sound design**

One of my 2025 challenges was learning to compose music.

Thanks to Ableton-MCP github.com/ahujasid/abl... and “a bit” of AI help, I crafted an ambient track and memory fragments to blend with the visuals.
arturoparacuellos.bsky.social
**Animations**

I used three types: Transform, Shape Keys, and Skeletal.

Although skeletal animations are usually heavy, I simplified the character armatures to achieve minimal, synced movements with positional audio.
arturoparacuellos.bsky.social
**Materials**

With just ~4 KB of textures and using gradient mapping, you can achieve rich "unlit" aesthetics and painterly vibes.
arturoparacuellos.bsky.social
**Camera path**

I wanted every frame to look like a "painting".

To achieve a smooth, continuous movement, I placed the camera inside an Empty object in Blender (CameraRig) and linked it to a bezier curve.
arturoparacuellos.bsky.social
**The idea**

My goal was to find a workflow to tell immersive stories with Blender and Three.js.

By mixing a continuous single-take camera path and positional audios, I wanted to create a nostalgic, dreamlike journey.
arturoparacuellos.bsky.social
🏖️ Into the lighthouse - an immersive film built with Blender & Three.js.
Enjoy 2 minutes of pure animated memories & real-time sound blending. All in just ~5 MB.

👉 unboring.net/into-the-lig...

👇 Thread with behind-the-scenes, source code, highlights & technical breakdown.

#threejs #blender
arturoparacuellos.bsky.social
Testing a #KaiXRAIExperiments demo where students explore Ancient Egypt by spotting what doesn’t belong.
With ~600ms latency from Gemini, AI replies in real time.

A playful twist on #EdTech.
Now imagine it in:
🛡️ a medieval forge
🏛️ a Roman workshop
🚀 a sci-fi lunar dome

History, made interactive.
arturoparacuellos.bsky.social
Many students struggle with the first steps in 3D environments. In this #KaiXRAIExperiments demo, AI - powered by Google Multimodal Live API - guides them in real-time, making movement, scaling, and rotation easier to learn.
arturoparacuellos.bsky.social
In this project we explored how AI can guide users in 3D environments through...

✅ Providing step-by-step guidance
✅ Observing user actions in real-time
✅ Engaging through riddles, adaptive hints, and voice interactions

More AI experiments coming soon. 🚀
arturoparacuellos.bsky.social
Launching #KaiXRAIExperiments to explore how AI enhances interactive environments.

Built on the @kaixr.bsky.social 3D Makerspace, using
@threejs.org & inspired by Google AI Studio starter app we’re integrating the Multimodal Live API for Gemini 2.0 to create AI assistants.