Leahtomaton
@autumnaton.com
72 followers 530 following 18 posts
Hobbyist game dev, musician, and tech nerd. (She / Her) https://autumnaton.com | My game projects (WIP) https://www.artstation.com/leah_butcher | My 3D model portfolio https://autumnaton.com/socials/ | Links to my socials
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autumnaton.com
Hi! I'm pretty new to posting on social media (usually I just lurk), but I've been working on my first game and wanted to share it! I just made my first blog post on my website, and I also posted it to my Tumblr and Reddit if you prefer those platforms (links in my bio). #indiedev #godot #gamedev
Blog | Autumnaton
autumnaton.com
autumnaton.com
I've finished around 80% of the music for the game so far, and am hoping to release the rest as an album for the soundtrack in December or January.
autumnaton.com
I've released my first song in a decade (under a new artist name)! It's for one of the bosses in Rail Spirits; you can check it out here or on most streaming services under the artist name 'left mouse button'. Forgot I needed album art so I threw something abstract together in Blender for it lol
Force of Nature
YouTube video by left mouse button - Topic
youtu.be
autumnaton.com
Over the past month, I've been working on finishing up the majority of the core gameplay mechanics for Rail Spirits. The full gameplay loop is finally in place! I wrote about it on my blog here: autumnaton.com/purchased-up...

#godot #gamedev #roguelite #incremental #indiedev #gaming
Purchased Upgrades, Costs, Score, and Run Results | Autumnaton
autumnaton.com
autumnaton.com
Here's a quick video I threw together showing the menu and save system in action. Let me know what you think and if anything could be improved!
youtu.be/OHUi2RUtBOA
Rail Spirits | Progress Update #3 | Main Menu and Save System
YouTube video by Autumnaton Games
youtu.be
autumnaton.com
For the past 2 months, I've been working on adding a main menu and save system to my game, Rail Spirits. I'm excited that I'm getting pretty close to actually being able to test out the flow of the game! If you're interested, I posted more about it on my blog.

#godot #gamedev #roguelite #gaming
Main Menu and Save System | Autumnaton
autumnaton.com
autumnaton.com
My contest entry for RenderHub's graffiti render contest

#NightFeeling #Night #Blender #3DModelling
autumnaton.com
Here's the reference I used from Google Maps: www.google.com/maps/@45.523...
autumnaton.com
I'm spending the next month or two working on getting better at organic modelling, and figured making this rooftop sea lion statue that me and my wife (who loves pinnipeds) saw here in Portland would be good practice. More angles here: www.artstation.com/artwork/kNLZNz

#SeaLion #Render #Blender
autumnaton.com
I finally made a logo for my game! What do you think?
Added more info and angles to my ArtStation here: www.artstation.com/artwork/P6NWm8
#GameDev #IndieDev #Blender
autumnaton.com
The past few weeks I've been working on adding a mid-run weapon selection system to my game, Rail Spirits, and it required some tricky work to make things scalable / reusable. I made a post about it on my blog here!
autumnaton.com/blog/
#GameDev #IndieDev #Godot #GodotEngine #Roguelite #Incremental
Blog | Autumnaton
autumnaton.com
autumnaton.com
The rush to get as much done before I'll be busy grinding in Monster Hunter Wilds is real
autumnaton.com
Here's a short video I put together demoing the new features I've added in the past week and a half:
youtu.be/dSBpfktPZKE
#Godot #GameDev #IndieDev #SoloDev #FirstGame #Roguelite #RailShooter
Rail Spirits | Progress Update #1 | Cart Movement and Enemy Spawning
YouTube video by Autumnaton Games
youtu.be
autumnaton.com
Hi! I finally got the cart moving in the game I'm making, and I also added an enemy spawn system along with fleshing out 4 basic enemy types. I just made a new blog post on my website here with the info update if you'd like to check it out: autumnaton.com/blog/
#Godot #GameDev #IndieDev #SoloDev
Blog | Autumnaton
autumnaton.com
autumnaton.com
Thanks for checking it out!! Good question! I honestly haven't checked out Azure Repos yet, but I've been meaning to; thanks for the heads up! I used GH since I know it well and Rider works well with it. For assets, I backup through Google Drive to keep the GH repo size down (that's prob not ideal).
autumnaton.com
Thanks!! That's just the test map for now (but I might use it for a tutorial area).
autumnaton.com
Here's a GIF of Rail Spirits, my work in progress rail shooter roguelite where you play a worthless wage drone trying to loot precious artifacts and fight off the ancient spirits protecting them. #godot #indiedev #gamedev #solodev #roguelite #godot4 #godotengine
autumnaton.com/wp-content/u...
autumnaton.com
autumnaton.com
Hi! I'm pretty new to posting on social media (usually I just lurk), but I've been working on my first game and wanted to share it! I just made my first blog post on my website, and I also posted it to my Tumblr and Reddit if you prefer those platforms (links in my bio). #indiedev #godot #gamedev
Blog | Autumnaton
autumnaton.com