Axel 'Vlad' Born
@axelvborn.bsky.social
240 followers 200 following 120 posts
🎮 Indie Game Dev 🛠️ Currently working on Rhombus - https://store.steampowered.com/app/3959950/Rhombus/?utm_source=bluesky 🎉 Released Games : Snakeloop, Breaking Survivors, Skew Pong 🤝 Board Member of @toulousegamedev.bsky.social
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axelvborn.bsky.social
Rhombus' demo is out now on Steam!

It's a 1st-person puzzle game with an unique core mechanic to create your path throughout a compact non-linear environment with metroidbrainia elements.

You can play it here: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
axelvborn.bsky.social
I'm preparing an update to Rhombus' demo before Next Fest, and among other things, the game's panels got a small makeover, looking better in the environment.

Wishlist on Steam: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
Screen of the game showcasing a panel in the foreground and platforms in the background.
Reposted by Axel 'Vlad' Born
axelvborn.bsky.social
Rhombus' demo is out now on Steam!

It's a 1st-person puzzle game with an unique core mechanic to create your path throughout a compact non-linear environment with metroidbrainia elements.

You can play it here: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
Reposted by Axel 'Vlad' Born
toulousegamedev.bsky.social
🔥 Le premier "vrai" Meet-up de la rentrée sera le jeudi 16 Octobre ! 🔥

Ce mois-ci nous accueillons Ilaria Cislaghi , qui viendra nous faire une conférence (en Anglais) sur Godot : Ins and Outs of GODOT Engine
axelvborn.bsky.social
Tu me rappelles que me faut prendre un billet avant que ça soit complet
axelvborn.bsky.social
Rhombus' demo is out now on Steam!

It's a 1st-person puzzle game with an unique core mechanic to create your path throughout a compact non-linear environment with metroidbrainia elements.

You can play it here: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
axelvborn.bsky.social
I've updated Rhombus' Steam page (store.steampowered.com/app/3959950/...), so here's a small gif showcasing the game's main puzzle mechanic.

#gamedev #indiedev #puzzlegame
axelvborn.bsky.social
It's a first person game where you explore and build your way through this small map using puzzles, so quite far from a civ builder.

However, I can recommend you to check my sound designer @bycob.bsky.social's own game as he's literally doing an ant colony sim game: klayr.itch.io/the-glorious...
The Glorious Colony by Klayr
Simulation game with insect-like creatures
klayr.itch.io
axelvborn.bsky.social
Alternatively, if we suppose that an arrow means you move out to another room (as we're seeing them on elevators). Then you've got a yellow arrow right next to the start that brings you to the bottom-left room instantly, skipping the maze.
axelvborn.bsky.social
If a yellow arrow means a start position, then we've got 4 possible start positions to choose from in this picture. One of them is in the room below, I pick that one as my start and I'm out of the apple's room.
axelvborn.bsky.social
I'd say it being compact actually helps a lot, as it limits the number of things you have to keep track of in your level design, making it easier to have everything tightly connected together.
axelvborn.bsky.social
The level design of my compact 1st person metroidbrainia Rhombus is finally complete with everything needed to reach the end of the game.

Steam demo will come in a couple days, in the meantime you can wishlist the game: store.steampowered.com/app/3959950/...

#ScreenshotSaturday #gamedev #indiedev
Screenshot within Unity's Editor showing the whole map
axelvborn.bsky.social
I've updated Rhombus' Itch demo. It now has menus, settings, save/load, a first draft of the audio from @bycob.bsky.social, a reworked 1st area and other stuff.

If everything goes well, Steam demo should be up next week

You can try it here: axelvborn.itch.io/rhombus

#gamedev #indiedev #puzzlegame
Rhombus by Axel 'Vlad' Born
non-linear 3d puzzle game
axelvborn.itch.io
axelvborn.bsky.social
Preparing the Steam demo for Rhombus right now and I've just remade the whole starting area to work better as a tutorial & be a bit more interesting (and it also looks a bit better too)

Wishlist the game on Steam: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
One of 4 in-game screenshots of the 1st area of the game One of 4 in-game screenshots of the 1st area of the game One of 4 in-game screenshots of the 1st area of the game One of 4 in-game screenshots of the 1st area of the game
axelvborn.bsky.social
Working on some simple but effective animation for my puzzle game's later panels.

Wishlist Rhombus on Steam: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
Reposted by Axel 'Vlad' Born
axelvborn.bsky.social
I've uploaded a first demo of Rhombus on itch with the first ~30 minutes of the game. It's still a bit rough on the edges (no audio or menu yet) but gameplay-wise it's roughly what the upcoming Steam demo should be

You can test it here : axelvborn.itch.io/rhombus

#gamedev #indiedev #puzzlegame
Rhombus by Axel 'Vlad' Born
non-linear 3d puzzle game
axelvborn.itch.io
axelvborn.bsky.social
Sharing another Snakeloop 'clone' which I missed during last gmtk jam: Cosmoroboros by NonDescript Games, bene-labs, Luane Kort, Nayuka & Johannes J Kross.
It got a post-jam version with a lot of levels available, and will apparently come out on Steam later.
bene-labs.itch.io/cosmoboros-p...
axelvborn.bsky.social
There'll be both Windows & Linux support. No consoles planned though (other than Steam Deck)
axelvborn.bsky.social
That's normal as there's no way to get to them in the demo. The demo includes all of the panels of the full game as a teasing. Except for a single one to block from progressing further and was replaced by the "end of demo" panels.
axelvborn.bsky.social
I've uploaded a first demo of Rhombus on itch with the first ~30 minutes of the game. It's still a bit rough on the edges (no audio or menu yet) but gameplay-wise it's roughly what the upcoming Steam demo should be

You can test it here : axelvborn.itch.io/rhombus

#gamedev #indiedev #puzzlegame
Rhombus by Axel 'Vlad' Born
non-linear 3d puzzle game
axelvborn.itch.io
axelvborn.bsky.social
Latest addition to Rhombus, a mysterious white panel blocked by walls of rhombuses in the middle of the map. What could it be?

Wishlist on Steam : store.steampowered.com/app/3959950/...

#ScreenshotSaturday #gamedev #indiedev
Reposted by Axel 'Vlad' Born
axelvborn.bsky.social
The Steam page for my next game, Rhombus, is out!

It's a short and compact 1st person puzzle game with exploration and non-linear elements centered around an unique mechanic playing with geometry.

You can wishlist is there: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
Rhombus on Steam
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment.
store.steampowered.com
axelvborn.bsky.social
Late #WIPWednesday, but I'm breaking my game's level design right now as I'm resizing each area to be 30x30 instead of 25x25 to have room for more things. And there's also a small thing that was added in the middle of the scene 👀

Check out Rhombus on Steam: store.steampowered.com/app/3959950/...
Screenshot of the level design within Unity, with gaps between each area of the game and a dark tower in the middle.
Reposted by Axel 'Vlad' Born
axelvborn.bsky.social
The Steam page for my next game, Rhombus, is out!

It's a short and compact 1st person puzzle game with exploration and non-linear elements centered around an unique mechanic playing with geometry.

You can wishlist is there: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
Rhombus on Steam
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment.
store.steampowered.com